{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"33c60eb2-04fb-40d5-b967-916853940f07","kind":"skill:build-website","nodes":[{"acceptedSubmissionHash":"ae8680e50d9c78caa945ad0838c2efeebfa5983170833e7ee348dfefa826dbca","dependsOn":[],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"6715a761ae197330be56ba3ef74f7628c405aa1d94f0e62b3dcf3715e0135cbc","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"6715a761ae197330be56ba3ef74f7628c405aa1d94f0e62b3dcf3715e0135cbc","skillId":"build-website","state":"accepted"}],"objective":"BASELINE AND SCOPE\nRepo: https://github.com/identity-md-launches/launch-961-build-sorphera-smart-contracts\nContinue from merged PR #4. Read web/README.md, DESIGN.md and relevant web/src/ code.\nDemo: https://sorphera-a-world-of-possibility.sites.imd.fun/\nKeep existing web/public/brand/ assets, ice-blue wordmark, pink accents, charcoal background and tactile globes.\nName: Sorphera\nExact tagline: Weekly ETH & NFT lottery ball jackpots. Powered by FWA.\nPreserve contracts, canonical ABIs, protected configuration and activation safeguards. No deployments, funding, signatures, real purchases or live activation. Keep \"Demo - no real tickets or prizes\" prominent.\n\nGOAL\nDesign for an adult with US$30 for entertainment: What does my budget buy? What can I win? When should I return? Did my ticket win? Use USD throughout, not CAD.\n\nPRICE AND BUDGET\nShow ETH and approximate USD ticket prices on Home, Play, basket and review. Add an editable total spending limit, e.g. US$30, calculating affordable whole tickets after estimated network fees. Show subtotal, estimated fees, all-in USD total and remaining budget; explain when one ticket is unaffordable. Never automatically add or purchase entries.\nLabel demo ETH/USD conversion and fees as illustrative; use them consistently. No invented live quotes. Preserve exact wei arithmetic.\nKeep prize amount/inventory, ticket price, closing countdown and local date/time with timezone above the picker. Sales close is not guaranteed draw completion; settlement/randomness can delay results.\nExplain ETH prize sharing versus one NFT winner near the selector. Put full-match rules, 1-in-5,700 number-match odds and no partial-match prizes beside purchase; keep details expandable.\n\nBASKET AND PICKS\nFix: adding an ETH ticket then selecting NFT silently changes the existing basket's game. Save separate game/round baskets with independent checkouts and clear labels. Switching views must never retarget tickets. Retain drafts across navigation; flag expired rounds.\nKeep manual picks, Quick Pick, Edit/Remove. Add \"Generate N different entries\" with distinct combinations, separately from \"Repeat these numbers\". Repeats do not improve the chance those numbers are drawn. Duplicates remain allowed; maximum 100 tickets per transaction. Quick Pick never purchases/signs.\nRemove \"game 0/1\" and developer identifiers from customer copy. Review shows game, round, entries and USD/ETH total, with one explicit demo-confirm action. Keep failure demonstrations optional.\n\nRECEIPT AND RETURN\nAfter confirmation show \"Your demo entries are in\", globe numbers, game/round, ticket count, amount, local closing time and countdown. Offer \"View your draw\", \"My tickets\" and optional calendar download. No promised result deadline.\nSeparate newly created demo entries from labelled sample winners/refunds/rewards. Let customers explicitly advance their own demo game/round into a clearly labelled fixture replay. Use fixed outcomes independent of picks; never force a win. Preserve game/round identity and label simulated time/results.\n\nSIGNATURE GLOBE REVEAL - REQUIRED\nThe globe itself must be the visual attraction:\n\nBring each ball into the reveal position with its number badge facing AWAY. Initially show continents and the unnumbered back of the sphere.\n\nRotate the globe in 3D so continents visibly travel around its curved surface. Ease/decelerate to a complete stop with the badge facing the camera.\n\nHold the stopped ball so its number is easily read, then move it into its result slot. Repeat for three main balls; give the contrasting pink bonus globe its own pause and reveal.\nUse a mesh/decal or equivalent convincing sphere treatment. Attach the badge to the sphere, correctly oriented and readable at rest. No flat image/card flip, spinning text overlay, fade-only number swap or fixed printed number conflicting with the result. Preserve plush styling, continents, lighting and cream badges.\nStart with 1.2-1.8 seconds turning/decelerating and a 0.7-1 second readable hold; tune on mobile.\nFix the spoiler: the current ETH replay announces the prize split while unrevealed balls show question marks. Do not expose final numbers, match counts, payouts or winners before their reveals finish, including screen-reader announcements.\nAnnounce each number accessibly after its globe stops. Optional spoken callouts follow the same timing and require user-enabled sound; muted by default, no autoplay audio.\nRetain pause/resume, replay, skip and reduced motion. Reduced motion uses quick static reveals without forced spinning/delays. Lazy-load heavier graphics and provide a lightweight fallback with identical results and controls.\nAnimation presents supplied results only. Physics, timers and client randomness never select or change winners. Preserve confirmed-event and independent NFT tie-break requirements.\n\nPERSONAL RESULTS AND NFT FINALE\nShow the customer's relevant entries alongside/below the draw, highlighting main/bonus matches as balls stop. Finish with clear per-ticket win/no-win, entitlement and next action. Partial matches must not suggest paid wins.\nFor multiple NFT matches, transition to a distinct finale: \"One of these matching tickets wins the whole collection.\" Show matching ticket IDs, then prominently reveal the confirmed winning ticket. Keep ticket IDs visually distinct from 1-20 ball numbers. Paginate large finalist lists.\nDo not announce a winner or enable NFT claims from the provisional matching-number result. Wait for the separate tie-break result. Show secured NFT count and actual incidental ETH separately.\nExplain ETH splits, no-match rollovers and delayed results plainly. Old tickets do not enter later rounds.\n\nCOPY, PRIZES AND CLAIMS\nUse customer statuses such as \"Preparing the draw\", \"Waiting for confirmed numbers\" and \"Selecting the winning ticket\". Keep technical terms, contract methods and proofs in expandable verification details. Preserve honest delay/refund disclosures.\nShow NFT thumbnails/details so prizes feel tangible. Clearly distinguish illustrative artwork from actual inventory; no invented floor prices or guaranteed resale values.\nMake the default demo claim succeed with a clear receipt. Put failed delivery, rejection, refunds and fault cases in an optional demo-scenarios area. Preserve per-asset retry, prior successes, claim limits and claims during paused sales. Reward queueing is not delivery.\n\nVALIDATION AND DELIVERY\nPreserve static/IPFS export, relative assets, routes and typed fixture/contract boundaries. Reuse draw components accepting validated data; no duplicate result logic.\nRun build/typecheck and regression tests for basket switching, USD/budget math, distinct/repeated picks, game/round identity, premature spoilers, NFT ties, replay/skip/reduced-motion equivalence and demo isolation.\nExercise US$30 budget -> pick game -> several entries -> review -> receipt -> same-round replay -> personal outcome -> claim. Check desktop/narrow mobile, keyboard/focus, contrast, readable stopped numbers and reduced motion.\nProvide screenshots and a short recording/GIF showing back-facing globe -> rotation -> stopped badge -> bonus -> NFT tie finale. Include concise change/test notes and any recording limitations.\nDeliver source and static export. Publish the labelled demo through the Website workflow if available and return its actual URL; otherwise provide the export and state publication is incomplete. Do not enable public sales.","parentJobId":"bebfac54-d7fa-46fe-accb-c9fb9c66aaf6","planHash":"322bde647c2d30d328de6f386248346ff0473214fcadd016651c799057b8e2f8","previousHash":"0000000000000000000000000000000000000000000000000000000000000000","projectId":"a3707b79-51b8-4d04-9e32-3e786d91c1d9","publication":{"commit":null,"deliveredAt":null,"repoUrl":"https://github.com/identity-md-launches/launch-961-build-sorphera-smart-contracts"},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[{"agentId":"51043","feedbackHash":"739db73298ce57e11314c335bec660e1e4372ad3c6d6154471cb4d70ca52aea4","nodeKey":"build_website","submissionHash":"ae8680e50d9c78caa945ad0838c2efeebfa5983170833e7ee348dfefa826dbca","tag1":"verification:structural","tag2":"acceptance-v2","value":1}],"site":null,"snapshotHash":"6ed2ae67e10353af0a202895f6b0933b46ee4bae0f3575253ce46f91dd0ce940","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":"b7e79cb784bf4133fa1e366dc550b337f43de9f030d1f89a41683b649202c161","device":"2565f234b0a569e9","findings":[],"hash":"ae8680e50d9c78caa945ad0838c2efeebfa5983170833e7ee348dfefa826dbca","nodeId":"97d99a2a-8f53-4701-bc07-aa00b8c6c63d","outcome":"completed","summary":"Work is complete and verified. Final state of the repository:\n\n**Delivered**\n- **Budget and USD** (`web/src/budget.ts`, `web/src/Play.tsx`): editable spending limit (default US$30) showing affordable whole tickets after an estimated fee, subtotal, fee, all-in total and remaining budget, with a plain reason when one ticket does not fit. The rate and fee are fixed illustrative demo values, labelled everywhere; USD derives from exact wei and nothing is added or bought automatically.\n- **Baskets**: separate per game/round baskets held in app state. Switching ETH/NFT never retargets entries, drafts survive navigation, closed rounds are flagged. Quick Pick, Edit/Remove, \"Repeat these numbers\" and \"Generate N different entries\" with guaranteed distinct combinations. Developer identifiers removed from customer copy. One explicit \"Confirm demo entries\" action; rejection is an optional demonstration. Receipt shows \"Your demo entries are in\", numbers, game/round, count, ETH+USD, local closing time, countdown, \"View your draw\", \"My tickets\" and a calendar download.\n- **Signature reveal** (`web/src/Chamber.tsx`, `web/src/reveal.ts`, `web/src/DrawRoom.tsx`): CSS 3D sphere with panning continents and a cream badge attached on the sphere front. Each ball enters badge-away, rotates and decelerates over 1.5 s, holds 0.85 s, then travels to its slot; the pink bonus has its own reveal. Numbers, matches, payouts, winners and screen-reader announcements are gated until the balls stop. Pause/resume, replay, skip, reduced motion (static quick reveals), muted-by-default spoken callouts, lazy stage with fallback.\n- **Personal results and NFT finale**: per-ball match highlighting, per-ticket outcomes, paginated finalist ticket chips distinct from ball numbers, winner only after the tie-break result. Customers can replay their own open round as a labelled fixture replay with fixed outcomes.\n- **My tickets**: own entries separated from labelled samples; default claim succeeds with a receipt and illustrative thumbnails; failure cases under \"Demo scenarios\".\n\n**Verification**\n| Check | Result |\n| --- | --- |\n| `npm run typecheck` | exit 0 |\n| `npm test` | 39 passed, 0 failed |\n| `npm run build` | exit 0, `dist/` rebuilt |\n| Browser (1280 and 390 px, reduced motion) | 0 console errors, no overflow, flows exercised |\n| Git-eligible payload | about 6.1 MB |\n\nEvidence, screenshots and the GIF are in `web/evidence/` (copies in `artifacts/`), with notes in `web/evidence/validation.md`. `DESIGN.md` and `web/README.md` are updated.\n\n**Limitations**\n- No Website publishing workflow was available in this session, so publication is incomplete. The committed `dist/` export is ready to publish per the README.\n- The recording is a GIF assembled from sequential screenshots at roughly 2.5 frames per second, not a video, so mid-rotation frames are sparse.\n- The 3D sphere uses the brand palette rather than the photographed plush balls, because those images carry fixed printed numbers that would conflict with results. Slot globes keep the plush artwork.\n- No physical device or screen-reader session was run.","treeHash":"467a3f217fa7556c1954c1b30249ee0e48ef793e","usage":{"cachedInputTokens":5202773,"inputTokens":1220,"model":"claude-fable-5-1","outputTokens":85142,"runtime":"claude","turns":132,"wallClockMs":1057266}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"ae8680e50d9c78caa945ad0838c2efeebfa5983170833e7ee348dfefa826dbca","verifiedTreeHash":"467a3f217fa7556c1954c1b30249ee0e48ef793e","verifierVersion":"0.1.0+5d71dfd4"}]}