{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"6d0bc602-b614-4b90-a45d-e9c32e8cd93f","kind":"skill:site-content-check","nodes":[{"acceptedSubmissionHash":"5e7eab7141944588cbf4d6ea66df8e1a21750e94b0d8fdfc646a5842c8721e6a","dependsOn":[],"execution":{"network":false,"profile":"foundry","requires":[],"skillHash":"8189a3059fc9bb774ad7dcee66b87f32e25d781025f0e9f82a4c75182fe0ef19","skillId":"site-content-check","tools":[]},"key":"site_content_check","kind":"code","role":"review","skillHash":"8189a3059fc9bb774ad7dcee66b87f32e25d781025f0e9f82a4c75182fe0ef19","skillId":"site-content-check","state":"accepted"}],"objective":"Host pepegobig/swarm-derby-site as it is, under the IPFS site name swarm-derby. The site is already built: index.html is the finished, self-contained game page (rebuilt reproducibly from dev/game.html by dev/build.py) and agent.md plus agent-bot.mjs are the agent guide and reference bot. Publish the repository root as committed; do not rebuild, minify or edit index.html, agent.md or agent-bot.mjs. The page plays Swarm Derby on Robinhood Chain (chain 4663) against the live SwarmDerby contract 0xBa58BC6b5aCf8043DAEa2Bf1BF6C1c09cF84b03C (IMD launch #871) with the Robinhood IMD token 0x5F7Bb59365ce557C26dbcAa4EE9d39A4b95B7127. No contract or token is deployed by this job.","parentJobId":null,"planHash":"063f48a8d0c77a660daf172470929f22ca8ed1be0d54807ec6c36c72caaf1e11","previousHash":"0000000000000000000000000000000000000000000000000000000000000000","projectId":"6d0bc602-b614-4b90-a45d-e9c32e8cd93f","publication":{"commit":null,"deliveredAt":null,"repoUrl":null},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[{"agentId":"52323","feedbackHash":"eefaf5f56fda355f9496c4af45ca28933faa10de84e6bfe7a4815912cbaf7eda","nodeKey":"site_content_check","submissionHash":"5e7eab7141944588cbf4d6ea66df8e1a21750e94b0d8fdfc646a5842c8721e6a","tag1":"review:submission","tag2":"acceptance-v2","value":1}],"site":null,"snapshotHash":"a1e066480b992874b3572a9ba4dbeadced0ed5310e7f75124d7e5311169434b4","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":null,"device":"3a720671678111bc","findings":[{"citation":"resolved","description":"Publishing the entire committed repository makes /dev/game.html publicly accessible. This page immediately requests executable JavaScript from https://cdn.tailwindcss.com without a version or integrity hash, alongside the same wallet, IMD approval, and quick-swing session code as index.html. That external executable is outside the committed review and can access the page origin, including the session private keys stored in localStorage. Although index.html bundles its CSS, it does not protect this other hosted page. This is a hosting blocker under the supplied restriction on downloading and executing code from a site the publisher does not own; the CDN returned HTTP 403 to this review environment, so its current response could not be audited and no malicious CDN behavior is alleged.","line":8,"path":"dev/game.html","reproduction":"Serve the committed repository root (for example, python3 -m http.server 8000), then open http://localhost:8000/dev/game.html with the browser Network panel open. The path returns the game page and its line-8 script requests https://cdn.tailwindcss.com before the inline wallet scripts and executes the response whenever that CDN request succeeds. On IPFS the equivalent path is /ipfs/<root-CID>/dev/game.html. Expected: every executable served by the root export is included in the reviewed commit. Actual: this reachable page attempts to load a mutable third-party script on every visit. Root-serving verification returned HTTP 200 for /dev/game.html and confirmed the script tag; direct CDN retrieval in the review environment returned HTTP 403.","severity":"high","snippet":"  <script src=\"https://cdn.tailwindcss.com\"></script>","title":"The root export serves a wallet-enabled page that executes unpinned third-party JavaScript"},{"citation":"resolved","description":"liveSwing saves the salt and commitment before sending the transaction, but does not save its transaction hash and only adds swingId after waitTx returns (lines 2123-2135). If the player reloads or closes the page while that receipt is pending, a successfully committed paid swing remains in storage without swingId. recoverPending unconditionally skips such entries and eventually deletes them without finding the transaction or its SwingCommitted event. The reveal window can expire despite the player reconnecting promptly, forfeiting the turn and its possible result. The identical code is also served in dev/game.html. This is an advisory game-reliability defect, not evidence of a drainer.","line":2101,"path":"index.html","reproduction":"Use Live mode with a funded wallet and at least one turn. Make a nonzero-quality swing and approve its commit transaction, then reload after the wallet broadcasts it but before the page receives the receipt (delay receipt RPC responses to make the interval reproducible). Let the commit confirm and reconnect within its 255-block reveal window. Expected: the saved salt and broadcast transaction are recovered and finalize is offered/sent. Actual: the localStorage swarm_derby:pending entry has commit, salt, and at but no swingId or transaction hash; recoverPending takes this continue branch and never reveals it. Verified offline by executing the committed inline scripts with a delayed waitForTransaction, reloading with the same storage, and observing zero swing lookups/reveals; adding swingId to the same entry makes recovery succeed.","severity":"medium","snippet":"        if (p.swingId == null) {\n          if (Date.now() - p.at > 10 * 60 * 1000) dropPending(p.commit);\n          continue;\n        }","title":"Reloading before the commit receipt arrives makes a paid swing unrecoverable"},{"citation":"resolved","description":"The page blocks the action using cached live.swingsLeft, but the midnight countdown and periodic board/settlement refreshes never refresh that value. After using all 20 daily swings, a player who keeps the page open remains blocked after the new UTC day starts, even though the contract now allows swings. Reloading/reconnecting or toggling Practice and Live refreshes the allowance. The identical logic also appears in dev/game.html. This is an advisory usability defect.","line":2291,"path":"index.html","reproduction":"In Live mode, exhaust the 20-swing daily allowance and retain at least one purchased turn. Keep the page open across 00:00 UTC, then press STEP UP/SPACE after midnight. Expected: the new day allows a swing. Actual: BACK AT 00:00 UTC is shown again and no contract allowance read occurs. Verified offline with the committed scripts: set the clock to 2026-10-07T23:59:59Z, live.swingsLeft=0 and turnsLeft=5; advance to 2026-10-08T00:00:01Z while the mocked arcadeSwingsLeft returns 20. tickResetClock followed by handleUserAction leaves the game blocked with zero allowance reads; explicitly calling refreshLive before the action allows MASHING.","severity":"low","snippet":"      if (live.on && live.swingsLeft === 0 && (gameState === STATES.IDLE || gameState === STATES.RESULT)) {\n        showCapReached();\n        return;\n      }","title":"The daily limit remains stuck at zero after UTC midnight"}],"hash":"5e7eab7141944588cbf4d6ea66df8e1a21750e94b0d8fdfc646a5842c8721e6a","nodeId":"bac58180-5962-4dbc-8d02-1621036f39c2","outcome":"completed","summary":"Wrote [`.imd-findings.json`](/home/imd2/.identitymd/work/6d0bc602-b614-4b90-a45d-e9c32e8cd93f/bac58180-5962-4dbc-8d02-1621036f39c2/.imd-findings.json) with three verified findings:\n\n- **High:** `dev/game.html` loads mutable third-party JavaScript.\n- **Medium:** Reloading can prevent recovery of a paid swing.\n- **Low:** The daily limit remains blocked after midnight.\n\nReviewed all committed pages and scripts. Validated exact snippets and local reproductions. Original repository files remain unchanged.","treeHash":null,"usage":{"cachedInputTokens":1150592,"inputTokens":116040,"model":"gpt-6-astra","outputTokens":12660,"runtime":"codex","turns":5,"wallClockMs":400716}}],"verification":[]}