{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"7b173f53-c6a3-4a31-bcdb-3e6e52faab71","kind":"shape:chain","nodes":[{"acceptedSubmissionHash":"df95ce47a8552dba4ceda0db63a6f4190506b9af47e7c4110eecab827d016004","dependsOn":[],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","state":"accepted"},{"acceptedSubmissionHash":"00b0896f184b9d4b0547fe1aa2c61cfaec00cae7c98e2d93462ed7377ded212b","dependsOn":["build_website"],"execution":{"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","tools":[]},"key":"design_critic","kind":"code","role":"review","skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","state":"accepted"}],"objective":"Continue the existing Squeekchain Analytics site, not a new project or launch. Use the corrected static IPFS implementation from https://github.com/Volha1213/squeekchain-analytics/commit/681616877f6c0792f0b2f4931474dcc8b8227cff (branch ipfs-imd-static), exactly commit 681616877f6c0792f0b2f4931474dcc8b8227cff. The inherited source commit 54697cfb609eb1c4923a98b2962a047830104c34 is the old Next.js version without the commissioned game; do not rebuild or republish that version. Before editing or building, retrieve the public source archive for the specified immutable commit into a temporary directory, verify its revision and apply only that static edition to this continuation workspace. If exact source retrieval or verification is unavailable, stop and report the blocker; do not fall back to main or the old export. Required checks: package.name is squeekchain-analytics-ipfs; src/game/engine.ts and src/components/wheel-game.tsx exist; Vite base is ./; standalone AJV validators are generated at build time with no runtime Function/eval or unsafe-eval requirement. Run npm ci, npm test and npm run build; require all 28 tests and verify rebuilt dist against the referenced commit. Test root and nested /ipfs/CID/ URLs, mobile touch, keyboard controls, a real 30-second game, pause/resume/reset and end state. Preserve the design, independent community disclaimer, fictional game points separate from SQK and onchain activity, credential-free real API reads and honest unavailable states. After review, host only the rebuilt dist under the existing site name. Never modify or push production main, alter the Vercel site, create a Genesis project, request keys, sign transactions or deploy contracts. Source delivery to GitHub is disabled. The initial continuation source must be identified before any hosting step; an objective URL alone is not proof that the correct source was selected. Expected immutable Git tree: f9a843b0713ce6406fddc33371304bd28bfd1cda. Preserve the continuation platform metadata while applying the verified static source. Continue only parentJobId d370b7e7-35b0-445d-8766-e690d0ad13a9, paid by project owner 0xa8081dd2fa7a29f26a31666ab0b78a4077ef1bfb. Preserve the project name, version history, existing site identity squeekchain-analytics-small-paws.identitymd.eth and its existing association with Squeekchain Genesis. Update the existing site content only; do not create, replace or relink a Genesis project.","parentJobId":"d370b7e7-35b0-445d-8766-e690d0ad13a9","planHash":"9909a1e493a299def882e898c13c2f764dd2326af0f97ef71fefa866321c7a92","previousHash":"0000000000000000000000000000000000000000000000000000000000000000","projectId":"d370b7e7-35b0-445d-8766-e690d0ad13a9","publication":{"commit":null,"deliveredAt":null,"repoUrl":null},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[{"agentId":"53916","feedbackHash":"340502b698b42f8a9cadaaefd5ca73800dc8732422379292d45a38e43d751a4d","nodeKey":"build_website","submissionHash":"df95ce47a8552dba4ceda0db63a6f4190506b9af47e7c4110eecab827d016004","tag1":"verification:structural","tag2":"acceptance-v2","value":1},{"agentId":"51224","feedbackHash":"ffb16ba09680b89b407dd87391f9f528d7a9a6d32bfb1ddf84bc28a8dbfb0d2b","nodeKey":"design_critic","submissionHash":"00b0896f184b9d4b0547fe1aa2c61cfaec00cae7c98e2d93462ed7377ded212b","tag1":"review:submission","tag2":"acceptance-v2","value":1}],"site":null,"snapshotHash":"f8531f2db72680171b05ccb22700c3f572b18f79ff59d1beb917ba8be3ecf417","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":null,"device":"5dc170d977094c92","findings":[{"citation":"resolved","description":"Now: README.md lines 18-19, 44 and 59 send the reader to artifacts/provenance.md and artifacts/validation.md for the exact-commit verification and the dist byte comparison, but there is no artifacts/ directory in the repository. Change to: add artifacts/provenance.md recording the archive URL, `git get-tar-commit-id` = 681616877f6c0792f0b2f4931474dcc8b8227cff, tree f9a843b0713ce6406fddc33371304bd28bfd1cda, the two intended deviations from the pinned tree (web/index.html og meta lines, web/public/og-image.png) and the sha256 list of dist/. Or delete the four README references. Why: the brief says 'an objective URL alone is not proof that the correct source was selected' and the acceptance says not to accept absent provenance. The provenance itself checks out (see reproduction), but the record the README promises is missing.","line":18,"path":"README.md","reproduction":"Any width. `ls artifacts` gives 'No such file or directory'. Independent check: archive of 681616877f6c… has get-tar-commit-id 681616877f6c0792f0b2f4931474dcc8b8227cff and git write-tree f9a843b0713ce6406fddc33371304bd28bfd1cda (matches expected); `diff -rq <archive> web/` differs only in index.html (+7 og/twitter meta lines) and public/og-image.png; npm ci, npm test (28/28 pass), and build-ipfs.sh-style build (seeded dist) gives web/dist identical to committed dist/ (`diff -rq` empty); assets equal the pinned commit's dist/assets byte for byte.","severity":"medium","snippet":"| `artifacts/provenance.md` | How the exact commit was retrieved and verified, and the byte comparison of `dist/` |","title":"fidelity: README cites artifacts/provenance.md and artifacts/validation.md, which do not exist in the tree"},{"citation":"resolved","description":"Now: at 390x844 the #game view stacks the page heading, auto-refresh row, TESTNET note, the community disclaimer, the API-deployment notice, this arcade disclaimer, the challenge heading, the pill and the stats card before the wheel, so 'Start game' renders at y=941 (below the 844px viewport) and the wheel at about y=750. Change to: under 600px, render the arcade disclaimer sentence inside the ready overlay in place of its p ('Tap once per lap when the dot reaches the green arc. Points are fictional and are never SQK.'), delete the separate .arcade-disclaimer box on mobile and the '30-second sprint' pill (the TIME LEFT stat already says 30), so the stage moves up about 230px and Start lands on the first screen. Why: the game's main action must be on the first screen at 390. Severity is medium, not high, because the brief requires the exact pinned source and 'Preserve the design': changing it departs from commit 681616877f6c…, so the requester decides whether to take this fix.","line":73,"path":"web/src/components/wheel-game.tsx","reproduction":"Chromium, 390x844, mobile + touch. Open /ipfs/bafybeic5ti5om22inn4cwndj5xerywdhexcyygoxrauqcpkzxjd4okq27e/#game. getByRole('button',{name:/Start game/}).boundingBox() = {x:122.9,y:941.1,w:144.2,h:48}. A touch tap at that point does nothing (phase stays 'ready') until the page is scrolled. Screenshot: first screen ends at the GAME POINTS/TIME LEFT/COMBO card.","severity":"medium","snippet":"      <div className=\"arcade-disclaimer\"><Gamepad2 size={18} />","title":"bug: on #game at 390 the Start game button and wheel sit below the first screen"},{"citation":"resolved","description":"Now: keyboard() toggles pause on P/Escape, but pausing disables the focused Spin button. The browser moves focus to <body>, outside the section's onKeyDown, so pressing P again does nothing. Change to: when the phase becomes 'paused', move focus to the overlay's 'Resume game' button (e.g. a ref on .arcade-primary in the overlay with autoFocus while paused). Then Enter resumes and P/Escape reach the handler again. Why: togglePause is written as a toggle and the hint says 'Press P to pause'. A keyboard player who paused this way has to Tab hunt to resume.","line":113,"path":"web/src/components/wheel-game.tsx","reproduction":"Chromium 390x844. #game, Start game, focus Spin!, press P. Phase becomes 'paused' (TIME LEFT frozen 30->30 over 1.5s). document.activeElement is BODY. Press P again: phase stays 'paused'. Clicking 'Resume' sets phase 'running'.","severity":"low","snippet":"          <button ref={tap} className=\"arcade-primary arcade-tap\" disabled={game.phase !== \"running\"} onClick={() => update(attempt)} aria-describedby=\"arcade-instructions\"><Zap size={21}/>Spin!<kbd>SPACE / →</kbd></button>","title":"accessibility: after pausing with P the focus drops to body, so P or Escape cannot resume"},{"citation":"resolved","description":"Now: the running cue reads 'Green arc — tap now!' and the miss feedback (line 70) reads 'Missed the arc — try the next lap.'. Change to: 'Green arc. Tap now!' and 'Missed the arc. Try the next lap.' Why: no em dashes in interface text. The probe missed these only because they show while a round is running.","line":110,"path":"web/src/components/wheel-game.tsx","reproduction":"390 wide, #game, Start game, wait for the dot to enter the green arc: the .arcade-cue text is 'Green arc — tap now!'. Miss a lap: the aria-live feedback is 'Missed the arc — try the next lap.'","severity":"low","snippet":"            <span className=\"status-dot\"/>{game.phase === \"running\" ? targetOpen ? \"Green arc — tap now!\" : \"Wait for the green arc…\" : game.phase === \"paused\" ? \"Paused\" : game.phase === \"finished\" ? \"Round complete\" : \"One attempt per lap. Timing beats speed.\"}","title":"taste: two in-game cue lines use em dashes"},{"citation":"resolved","description":"Now: at 320 wide the second column header 'SETTLED AT (UTC)' and every timestamp cell ('30 Oct, 07:40' …) overflow the .blocks-panel by 2px, and overflow:hidden cuts them. Change to: give the table's scroll wrapper overflow-x:auto (or let the panel padding drop by 2px under 360px) so no text is cut. Why: critical text (times) is never clipped.","line":791,"path":"web/src/components/dashboard.tsx","reproduction":"taste@1 layout check at 320: '12 text boxes cut off by overflow: hidden: 320px: table.blocks-table > thead > tr > th:nth-of-type(2) cut 2px by section.panel.blocks-panel (\"SETTLED AT (UTC)\")', plus td:nth-of-type(2) of each row.","severity":"low","snippet":"                    <table className=\"blocks-table\">","title":"bug: the 'Settled at (UTC)' column of the blocks table is clipped by 2px at 320"}],"hash":"00b0896f184b9d4b0547fe1aa2c61cfaec00cae7c98e2d93462ed7377ded212b","nodeId":"8c886967-c3e1-43e9-9d82-6bf9f34f441c","outcome":"completed","summary":"I'm approving this for hosting, with one caveat. The source is the exact commit, the rebuilt `dist/` is identical to it byte for byte, and the game plays through a full round. I found no failed acceptance requirement. There are 2 medium and 3 low findings, all in `.imd-findings.json`. The caveat: WebKit (Safari, so every iPhone) could not be tested here, so iPhone behaviour is unchecked.\n\n| Area | Count |\n|---|---|\n| Brief requirements | 19 checked here: 18 met, 1 partly met (a docs file is missing), 0 missing, 0 faked; 4 after review |\n| Broken features | 0 (1 low keyboard issue) |\n| Product on the first screen at 390 | Overview: yes. `#game` view: no (Start button at y=941 on an 844 px screen) |\n| taste@1 | 8 of 15 checks passed |\n| Copy findings | 1 (em dashes in game text) |\n| Share card | Yes (title, icon, og:title, og:image) |\n\n**Requirements**\n- **Exact source (commit 681616877f6c…):** met. I downloaded the archive. Its embedded commit ID matches, and its tree hash is `f9a843b0713ce6406fddc33371304bd28bfd1cda`, as expected. `web/` matches it except for two share-card additions: 7 meta lines in `index.html` and `public/og-image.png`.\n- **Provenance record:** partly met. `README.md:18` points to `artifacts/provenance.md` and `artifacts/validation.md`, but neither file exists. I checked the provenance myself, so this is a missing record, not a wrong source (medium).\n- **Package name `squeekchain-analytics-ipfs`:** met, in `web/package.json`. The old Next.js app is still at the repository root, named `squeekchain-analytics`. The README says it is kept as history and not built.\n- **`src/game/engine.ts` and `src/components/wheel-game.tsx`:** met, under `web/`.\n- **Vite base is `./`:** met (`web/vite.config.ts`).\n- **No runtime eval:** met. The AJV validators are generated at build time. The built JavaScript has no `new Function` or `eval(`, and the page's security policy has no `unsafe-eval`.\n- **`npm ci`, `npm test`, `npm run build`:** met. All 28 of 28 tests passed.\n- **Rebuilt `dist/` matches the commit:** met. Built the way `build-ipfs.sh` does it (seeding the old `dist/` first), the result is identical to the committed `dist/`, and the assets match the pinned commit's. A clean build without that seed gives different CSS/JS hashes, which the README explains.\n- **Root and nested gateway URLs:** met. `/`, `/ipfs/<CID>/` and `/gateway/v2/ipfs/<CID>/` all load with no 4xx responses and no console errors.\n- **Mobile touch:** met (Chromium at 390 px with touch).\n- **Keyboard controls:** met (Space starts and taps). Pausing with P moves focus to the page body, so P or Escape can't resume (low).\n- **A real 30-second game:** met. 24 hits, 1885 points, best combo 24×.\n- **Pause, resume, reset:** met. The timer froze 30→30 while paused, and Reset returned the game to the ready state.\n- **End state:** met. It shows \"Tiny paws. Great effort.\" with a \"Play again\" button.\n- **Design preserved:** met. This is the pinned commit's design.\n- **Community disclaimer:** met. \"Independent community project. Not affiliated with…\" appears on every view.\n- **Game points kept separate from SQK:** met. \"Just a game. Every point is fictional…\" and \"fictional game points\".\n- **Real API reads without credentials:** met. Live data loaded from `api.squeekchain.com`.\n- **Honest unavailable states:** met. With the API blocked, the page shows \"0 of 5 sources available\" and \"—\" with \"Failed to fetch\"; it never shows zeros.\n- **After review:** hosting under `squeekchain-analytics-small-paws.identitymd.eth`, the parent job and payer, the version history, and the Genesis link.\n\n**Findings**\n1. **Medium (fidelity):** the two provenance and validation files the README points to are missing.\n2. **Medium (bug):** at 390 px the Start button sits below the first screen on the game view (`wheel-game.tsx:73`). By the review bar this would be high. I rated it medium because \"Preserve the design\" and the exact-source rule win; fixing it would mean changing the pinned des","treeHash":null,"usage":{"cachedInputTokens":864980,"inputTokens":46,"model":"claude-opus-5-5","outputTokens":17304,"runtime":"claude","turns":24,"wallClockMs":566725}},{"artifacts":[],"attempt":1,"bundleHash":"42e63fdda693af7a42ba550e1a05e6a8e2bf9a931e23980a7ff73d9aac98d85d","device":"505a745a77612e11","findings":[],"hash":"df95ce47a8552dba4ceda0db63a6f4190506b9af47e7c4110eecab827d016004","nodeId":"3238c557-1015-45a8-ac27-5a4822f015c1","outcome":"completed","summary":"\n\nNot delivered: artifacts/provenance.md, artifacts/validation.md. Under artifacts/, only this step's named outputs leave the machine.","treeHash":"c1488749b46338d594562463aa26a027a61283e3","usage":{"cachedInputTokens":3893043,"inputTokens":104,"model":"claude-opus-5-5","outputTokens":51637,"runtime":"claude","turns":53,"wallClockMs":803065}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"df95ce47a8552dba4ceda0db63a6f4190506b9af47e7c4110eecab827d016004","verifiedTreeHash":"c1488749b46338d594562463aa26a027a61283e3","verifierVersion":"0.1.0+d372f99e"}]}