{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"9343630c-2e4b-4f96-a9f1-d01c0e90f0da","kind":"skill:site-content-check","nodes":[{"acceptedSubmissionHash":"c04f7f56f969dc113aefd87fbbb225eddbc95b7501ca893813d8f403528e2988","dependsOn":[],"execution":{"network":false,"profile":"foundry","requires":[],"skillHash":"9724d22ee4afab47bcc23d9bcd121784b0de277f78f82806d4dc4e8aa62609bf","skillId":"site-content-check","tools":[]},"key":"site_content_check","kind":"code","role":"review","skillHash":"9724d22ee4afab47bcc23d9bcd121784b0de277f78f82806d4dc4e8aa62609bf","skillId":"site-content-check","state":"accepted"}],"objective":"Host am3en0x/wheelmates as it is.","parentJobId":null,"planHash":"27e90dffed2d9df6a38195100980dc3537b38f4b5e4899a7b095dcf5fa432e4a","previousHash":"2549a02dd7f623f82483b197203d043aaeb34b4c8b93eb12dff87e8e7668993b","projectId":"9343630c-2e4b-4f96-a9f1-d01c0e90f0da","publication":{"commit":null,"deliveredAt":null,"repoUrl":null},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[],"site":{"cid":"bafybeieeozajl44nqd52vytrutztsttckebzthbxnq2xjybdhatashaasm","ensName":"wheelmates.identitymd.eth","namingTransaction":"0x197d6e4b5ecf156457b55c3608c9ffdd143eeb0617d91e9e50d75640edf4f333"},"snapshotHash":"158e80b5a3527d69e09fb1a70dae46d70274fc4a42c5bfbd9a1d41be68858a57","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":null,"device":"aa07938bd6eeb599","findings":[{"citation":"resolved","description":"The hosted game removes each tap batch from pending before sending /taps, but restores it only for too_fast. A network failure (offline), HTTP 429 rate_limited, or server error drops the batch permanently while leaving its optimistic seeds on screen. Players receive no error and their apparent earnings disappear at the next /me refresh. This is an advisory gameplay/data-loss defect, not a hosting blocker. Retain failed batches and retry with their original batchId so the server can deduplicate requests whose response was lost.","line":176,"path":"public/js/app.js","reproduction":"On public/index.html, start a fresh guest session with 0 seeds and no pantry. After the initial /me succeeds, block requests to https://api.wheelmates.app/taps in browser developer tools (or switch the network offline). Tap the cage exactly 10 times within one two-second flush interval, then wait for that /taps request to fail. Restore connectivity without tapping again and wait at least four seconds. Expected: the failed batch is retried once and the server records the 10 taps, or the failure is visibly reported. Actual: there is no retry or error, the counter still shows 10, and refreshing the page returns it to 0. Confirmed by executing the original app.js, api.js, and wallet.js in a Node VM with a mocked fetch rejection: one /taps attempt, zero server seeds after recovery, and the next /me refresh resets the display to 0.","severity":"medium","snippet":"  } catch (err) {\n    if (err.code === 'stale_session') await refresh()\n    else if (err.code === 'too_fast') pending += count\n    else if (err.status === 401) { me = null; render(); say('Session ended. Connect again.', 'bad') }\n  }","title":"Failed tap requests silently discard earned progress"},{"citation":"resolved","description":"The cage earns seeds only through pointerdown. Its canvas in public/index.html:30 has no tabindex, button semantics, keyboard handler, or equivalent keyboard-accessible tap button. Visitors using only a keyboard can sign in and navigate the tabs but cannot perform the main gameplay action. Provide a focusable control that invokes the same action with Enter and Space. This is an accessibility advisory and does not block hosting.","line":158,"path":"public/js/app.js","reproduction":"Open public/index.html and use Tab and Enter to activate Play as guest. Continue pressing Tab through the Cage tab. Expected: focus can reach a control for pushing the wheel, and Enter or Space earns seeds. Actual: focus skips the canvas entirely; there is no keyboard action that taps it, while clicking the canvas does earn seeds. Reading the markup and executing app.js confirms that the cage registers only pointerdown and has no tabindex or keyboard event handler.","severity":"low","snippet":"$('cage').addEventListener('pointerdown', (e) => { e.preventDefault(); onTap(e) })","title":"The primary tap control cannot be operated with a keyboard"},{"citation":"resolved","description":"This desktop media rule targets every main element, including the main.doc in public/about.html:12. At widths of at least 960px, the About page becomes a two-column grid with fixed 560px and 380px tracks and a 40px gap, while the more specific .doc rule keeps its container at a maximum of 680px. Its individual headings, paragraphs, and lists are auto-placed into separate grid cells instead of a continuous document, and the 980px grid overflows that container. Scope the game layout to the game page or explicitly keep .doc in normal block flow. This is a readability advisory, not a hosting blocker.","line":123,"path":"public/css/game.css","reproduction":"Open public/about.html with a 1280px-wide viewport. In browser developer tools evaluate getComputedStyle(document.querySelector(\"main\")).display and getComputedStyle(document.querySelector(\"main\")).gridTemplateColumns: the current CSS yields \"grid\" and \"560px 380px\". The label and page title occupy separate columns, and subsequent headings and their associated paragraphs/lists also fall into different cells. Expected: a single readable document constrained to the .doc width. Resize below 960px to see the intended block layout return.","severity":"low","snippet":"  main { max-width: 1000px; display: grid; grid-template-columns: 560px 380px; grid-template-rows: auto 1fr; gap: 16px 40px; justify-content: center; align-items: start; padding: 16px 24px 40px; }","title":"Desktop game grid breaks the About page layout"}],"hash":"c04f7f56f969dc113aefd87fbbb225eddbc95b7501ca893813d8f403528e2988","nodeId":"152efdb6-4050-40a2-851d-66bef5c2c739","outcome":"completed","summary":"Reviewed all 39 hosted files. No critical or high hosting blockers found.\n\nSaved three advisory findings in [.imd-findings.json](/home/imdworker/.identitymd/work/9343630c-2e4b-4f96-a9f1-d01c0e90f0da/152efdb6-4050-40a2-851d-66bef5c2c739/.imd-findings.json):\n\n- Medium: failed requests discard taps.\n- Low: keyboard users cannot tap the cage.\n- Low: desktop CSS breaks the About layout.\n\n19 tests passed. Site files remain unchanged.","treeHash":null,"usage":{"cachedInputTokens":696064,"inputTokens":72423,"model":"gpt-6-astra","outputTokens":9487,"runtime":"codex","turns":5,"wallClockMs":265480}}],"verification":[]}