{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"3f8539ac-d327-494f-9f07-acf232e54e08","kind":"skill:build-website","nodes":[{"acceptedSubmissionHash":"f95018f21f3823b931e9e1056f3d12b93df1b7b1b24a88eff710079a3fdc956b","dependsOn":[],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","state":"accepted"},{"acceptedSubmissionHash":"85aba2759ab24c303b5bb26369764e4d19e834d87a7a05b236acab13fe9d4407","dependsOn":["build_website"],"execution":{"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","tools":[]},"key":"design_critic","kind":"code","role":"review","skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","state":"accepted"}],"objective":"Build and publish \"Squeek Beat-the-AI Predictor\", an original browser prediction game for SqueekChain Genesis Code. Not a dashboard, explorer, tracker, landing page, token page, prediction market, or thin API wrapper. Deliver a working hosted site plus source and README.\nGOAL: Player duels an AI rival, \"Professor Whiskers\", by predicting what the real hamster will do in the next settled SqueekChain round. Points only — no money, no prizes. The game must be playable immediately, with no account and no wallet.\nFACTS — verify in https://docs.squeekchain.com/ before publishing. Do not invent endpoints or parameters.\nRounds are 600 seconds. One accepted wheel-magnet passage = one work unit. Work settles on Ethereum and completes Squeek blocks. A round with workAdded=0 is a NAP; workAdded>0 is a SPRINT.\nLive API: GET https://api.squeekchain.com/v1/status — measurement.coreStatus, rpmMilli, speedMmPerSecond, distanceMm, freshness; builder.anchor.settledThroughRound, blockHeight, blockProgress (0..1e9); oracle.latestClosure; settlementQueue.buffered.lastRound. GET https://api.squeekchain.com/v1/settlements?range=24h and ?range=7d — recentSettlements[] with previousSettledThroughRound, settledThroughRound, workAdded, completedBlockCount, blockTimestamp, transactionHash; plus buckets for history. Public reads, no key, CORS allowed. Poll status every 10s, settlements every 60s, with timeout/backoff, respect Retry-After on 429/503, validate schemaVersion. On failure show \"Wheel feed offline / unknown\", never simulated data as live.\nOpen round = next round after builder.anchor.settledThroughRound. Show its number and a countdown to the next expected settlement (about every 10-15 minutes, estimated from recent settlements spacing).\nSepolia testnet only, Nov 2026. $SQK has not launched on mainnet. No price, return, or earnings forecast.\nRefs: https://squeekchain.com/genesis/code , https://docs.squeekchain.com/developers/api/ , https://docs.squeekchain.com/\nGAMEPLAY\nFor the open round, player makes two calls before it closes: (a) NAP or SPRINT — will workAdded be 0 or above 0? (b) If SPRINT, block bracket: 1-10, 11-30, 31-60, 61+.\nAI rival \"Professor Whiskers\" makes the same two calls. Its rule must be shown in plain words and be deterministic: sprint probability for this UTC hour from the last 7 days of settlements, blended with the last 3 rounds as momentum. Show its inputs (e.g. \"68% sprint this hour, last 3: sprint, sprint, nap\"). Do not claim a real accuracy rate.\nScoring, same for player and AI: +10 for the right NAP/SPRINT call, +15 for the right block bracket, +5 per consecutive correct NAP/SPRINT call as a streak bonus. Show a head-to-head scoreboard for this week and all time (local only).\nResolve when a settlement covering that round appears: reveal animation, points earned, streak update, and whether the player beat the AI that round. If the round has not settled yet, show \"waiting for settlement\" — never resolve early.\nLive wheel strip: pixel hamster on a wheel whose speed follows rpmMilli when running and who curls up asleep with Zs when IDLE, plus live distance for the open round. A 24-hour strip from the 7d buckets shows which hours he usually sprints. If the feed is stale/offline, say so; do not pretend the hamster is asleep.\nRound art: every settled round generates a deterministic generative artwork on canvas, seeded by the settlement transaction hash, with shape density and colour driven by workAdded and completedBlockCount. Napping rounds make calm night-sky pieces; big sprints make energetic swirls. Collect them locally.\nAchievements (local storage only, with unlock toast): First Call, Night Owl (correct call 00:00-05:00 UTC), Hat Trick (3 correct in a row), Ten Streak, Bracket Master (5 exact brackets), Beat the Professor (ahead for a week), Duelist (win a duel), Collector (10 artworks), Sleep Whisperer (5 naps right).\nDuel a friend: a shareable link encodes the round and the player's calls, so a friend can open it and make their own calls for the same round. No account, no server, no global authenticated leaderboard — state that local scores are not a global leaderboard.\nRULES\nStatic site only, no server/database/account. No wallet, no tokens, payments, approvals, gambling, prizes, custom contracts, or mainnet transactions. Points are points only.\nNo badge, whitelist, airdrop, or $SQK promise. README first paragraph and About must say: \"Squeek Beat-the-AI Predictor is a community project for the Squeekchain Buildooooor badge.\"\nNo fake live data. Live=LIVE+timestamp, else OFFLINE/UNKNOWN. Do not copy Squeek Out or Squeek or Sleep. Do not use simulated wheel data as live; a practice mode, if included, must be labelled PRACTICE and use fixed simulated data, separate from live play.\nMobile-first: readable at 320px/390px, no horizontal overflow or clipped text; OK at 1440px. English UI, short plain copy.\nUnit-test before publishing: AI rule is deterministic for the same history; scoring (including streak bonus); resolution against sample settlements (NAP, small sprint, large sprint); open-round calculation; stale/offline handling. Tests must pass.\nDELIVERABLES: Working hosted site on IPFS/IMD + public GitHub repo with full source and README. Keep IMD job attribution; do not claim Genesis approval. Single-page app, src/ or index.html at root, plus README.md. README must cover: how to play, how the AI works (with its formula), scoring, how to run the tests, Sepolia-only disclaimer, Genesis /code verification (own domain, DNS TXT, page tag, README line, press Verify). Title: \"Squeek Beat-the-AI Predictor\".\nSKIP: read-only dashboard/explorer/tracker, landing/link/token page, prediction market with real money, copy of Nap or Sprint? / Squeek Out / Squeek or Sleep, price chart, buy button, mainnet address.","parentJobId":null,"planHash":"d7d31d1c47bce200b7b6080ab41c740155da69fb40c3e49595fb3e270bf410f6","previousHash":"0000000000000000000000000000000000000000000000000000000000000000","projectId":"3f8539ac-d327-494f-9f07-acf232e54e08","publication":{"commit":null,"deliveredAt":null,"repoUrl":"https://github.com/identity-md-launches/launch-3134-build-publish-squeek-beat-the-ai"},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[{"agentId":"51098","feedbackHash":"822788c9b188dfc34109d7a44ed4c13ff0a8948eb55630de014790ee4d68c4ff","nodeKey":"build_website","submissionHash":"f452040d60c925094b300515d9286ce30f99a99d831015ebde2d50084a65c566","tag1":"verification:structural","tag2":"acceptance-v2","value":1},{"agentId":"51416","feedbackHash":"4ca15273698c50505d185e4b3fcae96f7e70b4c6663b0f293ead40f687f0e87b","nodeKey":"build_website","submissionHash":"f95018f21f3823b931e9e1056f3d12b93df1b7b1b24a88eff710079a3fdc956b","tag1":"verification:structural","tag2":"acceptance-v2","value":1},{"agentId":"51080","feedbackHash":"00f41f62d53b666a8c1480fdd39b9bf8d9280d1d07e3f75aaa2022c52535812a","nodeKey":"design_critic","submissionHash":"2e71043e53a37bb6c317f27505567502cc6aa3f5f135375a71165babf6207abc","tag1":"review:submission","tag2":"acceptance-v2","value":1},{"agentId":"51266","feedbackHash":"8fdd37eaae86cae8824557e02d6e923d4808245546550bcf6e1f0fdc45eaa0c2","nodeKey":"design_critic","submissionHash":"85aba2759ab24c303b5bb26369764e4d19e834d87a7a05b236acab13fe9d4407","tag1":"review:submission","tag2":"acceptance-v2","value":1}],"site":null,"snapshotHash":"10b8797e3b1b924b8c73ee97a5b587edfc5d8eb4e4adddd8b5423e2ffe1e72ef","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":null,"device":"19e9c602f9934c65","findings":[{"citation":"resolved","description":"Now: Event loading removes every settlement older than seven days and reports the scan complete; resolveEntries then stops at the first pending call without evidence, preventing every later live result.\nChange to: Backfill and retain confirmed evidence through the oldest unresolved saved call, independently of the seven-day AI training window, so pending calls resolve in order without blocking new play permanently.\nWhy: Saved calls must resolve when a covering settlement appears, and the weekly/all-time game must remain usable after a player returns.","line":190,"path":"src/api.ts","reproduction":"At 390px (also independent of width), lock round 101 at 2026-11-08T12:05:00Z and leave before it settles. Return at 2026-11-16T12:05:00Z and lock round 1253. At 12:15, provide schema-valid safe settlement events for 101 (2026-11-08T12:10:36Z) and 1253 (2026-11-16T12:10:36Z), both workAdded=44 and completedBlockCount=6, with matching installation. Verified directly with fetchEvents and resolveEntries: fetchEvents returns only [1253] and complete=true; both entries remain unresolved. Removing the old pending entry makes 1253 resolve for 30 points. Expected: retrieve the old settlement, resolve both calls, and update scores/art; actual: all later calls remain waiting indefinitely even while their confirmed settlements are present. Chromium UI confirmation at 390×844 with an old pending #95 plus a newly locked #101: after supplying the confirmed #101 event and advancing to 12:11 UTC, Your calls displays Waiting for settlement for both rows, the scoreboard stays 0:0, and there is no result dialog. These are synthetic review fixtures, not observed real-world game outcomes.","severity":"high","snippet":"    rows = mergeSettlements(existing, rows).filter(\n      (s) => Date.parse(s.blockTimestamp) >= cutoff,\n    );","title":"bug: a pending call older than seven days blocks all later live results"}],"hash":"2e71043e53a37bb6c317f27505567502cc6aa3f5f135375a71165babf6207abc","nodeId":"b381c535-6254-4f6a-8087-41a44583ebbd","outcome":"completed","summary":"| Area | Count / result |\n|---|---|\n| Requirements | 69: 65 met, 1 missing, 0 faked, 2 after review, 1 needs the requester |\n| Broken features | 1 high bug |\n| Product and main action on first screen at 390px | Yes |\n| taste@1 | 16/16 passed |\n| Copy findings | 0 |\n| Share card | 5/5 required metadata present; image inspected |\n\n**High — bug: a pending call older than seven days blocks all later live results.**\n\nNow: [src/api.ts:190](/home/imd-worker/.identitymd/work/3f8539ac-d327-494f-9f07-acf232e54e08/b381c535-6254-4f6a-8087-41a44583ebbd/src/api.ts:190) discards older settlements. Resolution stops at the first unresolved call, so later confirmed rounds cannot score.\n\nChange to: retrieve and retain settlement evidence through the oldest unresolved saved call, separately from the seven-day AI training window.\n\nWhy: returning players must be able to resolve saved predictions and continue playing.\n\nReproduction: at 390 × 844, retain a call made November 8, return November 16, and make another call. Supply confirmed covering settlements for both. The reader returns only the newer settlement, and both calls remain unresolved. Removing the older pending call lets the newer one resolve for **30 points**. Chromium also reproduced the blocked state: two “Waiting for settlement” rows, **0:0**, and no reveal.\n\nRecorded in [.imd-findings.json](/home/imd-worker/.identitymd/work/3f8539ac-d327-494f-9f07-acf232e54e08/b381c535-6254-4f6a-8087-41a44583ebbd/.imd-findings.json). Site files remain unchanged.\n\nAll 53 unit tests and TypeScript checks pass. Chromium passes the tested practice, live settlement, persistence, collection, download, and two-browser duel flows. WebKit passes live locking, confirmed reveal, practice, and all required widths. Interaction tests used explicit fixtures.\n\nThe visual idea is a warm arcade notebook, carried by the pixel hamster, physical wheel, paper surfaces, and orange prediction controls.\n\n| # | Explicit requirement | Status | Evidence |\n|---|---|---|---|\n| 1 | Original browser prediction game, rather than a dashboard or landing page | Met | `src/App.tsx`: playable arena |\n| 2 | Title: “Squeek Beat-the-AI Predictor” | Met | `index.html`, README |\n| 3 | Duel “Professor Whiskers” over the real next settled round | Met | Arena, `predict`, live feed |\n| 4 | “Points only — no money, no prizes” | Met | About, footer, scoring |\n| 5 | Immediately playable, “no account and no wallet” | Met | Immediate Practice; no authentication |\n| 6 | “Rounds are 600 seconds” | Met | `ROUND_MS`, About |\n| 7 | Accepted wheel-magnet passage equals one work unit | Met | About, README |\n| 8 | Work settles on Ethereum and completes Squeek blocks | Met | About, README |\n| 9 | Zero work is NAP; positive work is SPRINT | Met | `src/game.ts`: `outcome` |\n| 10 | Verify official facts; invent no endpoints or parameters | Met | `src/api.ts`; checked against [official API](https://docs.squeekchain.com/developers/api/) and [round documentation](https://docs.squeekchain.com/system/rounds-and-blocks/) |\n| 11 | Read the documented status fields | Met | Status request, bundled schema, types |\n| 12 | Read settlements for `24h` and `7d`, including history buckets | Met | `fetchHistory`, `useFeed` |\n| 13 | Public reads with no API key | Met | `readApi`: public GET requests |\n| 14 | Status every 10s; settlements every 60s | Met | `src/useFeed.ts` |\n| 15 | Timeout and backoff | Met | Eight-second timeout; exponential retry |\n| 16 | Respect `Retry-After` on 429/503 | Met | `src/api.ts`: shared cooldown |\n| 17 | Validate `schemaVersion` | Met | Bundled schemas and Ajv validation |\n| 18 | Failure shows offline/unknown; no simulated live data | Met | Feed labels, unknown wheel; browser checks |\n| 19 | Open round is settled frontier plus one | Met | `openRound`; unit tests |\n| 20 | Show round number and estimated settlement countdown using recent spacing | Met | Round heading; `roundTiming` |\n| 21 | Sepolia only, November 2026; no mainnet launch or financial for","treeHash":null,"usage":{"cachedInputTokens":4066048,"cost":{"source":"estimated","usdMicros":1296102},"inputTokens":131871,"model":"gpt-6.1-sol","outputTokens":21915,"runtime":"codex","turns":9,"wallClockMs":642984}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"fdeac05268aded13","findings":[],"hash":"85aba2759ab24c303b5bb26369764e4d19e834d87a7a05b236acab13fe9d4407","nodeId":"b381c535-6254-4f6a-8087-41a44583ebbd","outcome":"completed","summary":"| Area | Previous review | This review |\n|---|---:|---:|\n| Requirements | Not supplied | 45 met; 0 missing; 0 faked; 2 after review; 1 needs requester |\n| Broken features | 1 high | 0 |\n| Product/action on first screen, 390px | — | Yes |\n| taste@1 | — | 16/16 passed |\n| Copy findings | — | 0 |\n| Share card | — | 5/5 checks passed |\n\nThe prior high finding is **fixed**. At 390×844, the eight-day return reproduction resolves rounds #101 and #1253 for **+30/+35**, preserves streak 2, collects two artworks, and shows **35 weekly / 65 all-time points**. Cursor invalidation recovers correctly; reload adds no duplicate points.\n\nAll **61 unit tests**, the source TypeScript check, and **14 Chromium browser checks** pass. WebKit was attempted but could not run because runtime libraries are unavailable.\n\n[.imd-findings.json](/root/.identitymd/work/3f8539ac-d327-494f-9f07-acf232e54e08/b381c535-6254-4f6a-8087-41a44583ebbd/.imd-findings.json) contains `{\"findings\":[]}`.\n\nThe visual idea is a friendly prediction duel carried by an original pixel hamster and a warm wheel arena.\n\n| Explicit requirement group | Status | Evidence |\n|---|---|---|\n| “Squeek Beat-the-AI Predictor”; original browser game | Met | `index.html`; custom arena in `src/App.tsx` |\n| Duel “Professor Whiskers” over the real hamster’s next settled round | Met | Arena, AI call and settlement resolution |\n| Immediately playable; points only; no account, wallet, money or prizes | Met | Practice flow; About; Chromium interaction checks |\n| Verify facts against official documentation | Met | README verification record; checked [official API documentation](https://docs.squeekchain.com/developers/api/) |\n| 600-second rounds; accepted passage = work unit; work settles on Ethereum and completes blocks | Met | `src/game.ts`; About; [rounds reference](https://docs.squeekchain.com/system/rounds-and-blocks/) |\n| `workAdded=0` is NAP; positive work is SPRINT | Met | `outcome()` in `src/game.ts` |\n| Documented status endpoint and specified measurement, anchor, oracle and queue fields | Met | `src/api.ts`; status schema; feed/timing logic |\n| Settlements `range=24h` and `range=7d`; specified settlement fields and buckets | Met | `fetchHistory()`; bundled settlement schema |\n| Public GET reads, no key, browser CORS support | Met | `readApi()`; official API contract |\n| Status every 10 seconds; settlements every 60 seconds | Met | `src/useFeed.ts` |\n| Timeout, backoff, Retry-After on 429/503 | Met | `readApi()` and polling loops; passing tests |\n| Validate `schemaVersion` | Met | Bundled schemas and Ajv validation |\n| “Wheel feed offline / unknown”; timestamped LIVE; otherwise OFFLINE/UNKNOWN; no invented live data | Met | Feed labels, error notice and stale/schema browser checks |\n| Open round is settled frontier +1; show its number | Met | `openRound()`; arena heading |\n| Estimated settlement countdown from recent spacing, about 10–15 minutes | Met | `roundTiming()`; labelled countdown |\n| Sepolia only, November 2026; $SQK not on mainnet; no financial forecasts | Met | About, README and network validation |\n| Make calls before closure | Met | `lockCall()` timing and queue guards |\n| NAP/SPRINT plus Sprint brackets 1–10, 11–30, 31–60, 61+ | Met | Prediction controls; `BRACKETS` |\n| Professor makes the same calls; deterministic rule explained plainly | Met | `predict()`; Professor’s thinking panel |\n| UTC-hour sprint share over seven days, blended with last three rounds | Met | Disclosed 70%/30% formula; passing tests |\n| Show AI inputs; no claimed accuracy rate | Met | Percentages, samples, last three and fallback disclosure |\n| Same scoring: +10 call, +15 bracket, +5 per streak step | Met | Shared `scorePick()`; scoring tests |\n| Head-to-head weekly and all-time local scoreboard | Met | Score-period controls; `totals()` |\n| Resolve only from a covering settlement; otherwise “waiting for settlement” | Met | `resolveEntries()`; browser pending checks |\n| Reveal animation, points, streak and ro","treeHash":null,"usage":{"cachedInputTokens":2494464,"cost":{"source":"estimated","usdMicros":927223},"inputTokens":132685,"model":"gpt-6.1-sol","outputTokens":16296,"runtime":"codex","turns":6,"wallClockMs":451316}},{"artifacts":[],"attempt":1,"bundleHash":"e097c953378b8f74af9c0bf3f63806a5dc28486c1d2ceaf39a3b4e926fe4c8df","device":"e04b1c0f30c2612f","findings":[],"hash":"f452040d60c925094b300515d9286ce30f99a99d831015ebde2d50084a65c566","nodeId":"bc3c2de3-1707-4fe2-9049-517d093591bb","outcome":"completed","summary":"Built the [game export](dist/index.html), full source, [README](README.md), and [validation report](VALIDATION.md).\n\nPassed 53 unit tests, typecheck, production build, Chromium flows, and all 16 design checks. Bundle: 1.45 MB.\n\nHosting and public GitHub publication remain pending the IMD handoff. Safari remains unverified.","treeHash":"b7c063847ef2fbd37de6b2f8b4fde9d62ae8791f","usage":{"cachedInputTokens":8103808,"cost":{"source":"estimated","usdMicros":2983800},"inputTokens":152184,"model":"gpt-6.1-sol","outputTokens":105867,"runtime":"codex","turns":12,"wallClockMs":2530968}},{"artifacts":[],"attempt":1,"bundleHash":"e61a3b2bfc79e03a120fd333a2a58338822fb1430c3f978c8dc3dd026c4b1e1a","device":"f3c310dfe443399d","findings":[],"hash":"f95018f21f3823b931e9e1056f3d12b93df1b7b1b24a88eff710079a3fdc956b","nodeId":"bc3c2de3-1707-4fe2-9049-517d093591bb","outcome":"completed","summary":"Fixed the pending-call blocker. Older settlement evidence now backfills and remains available independently of the AI’s seven-day window.\n\nPassed 61 tests, typecheck, production build, Chromium interactions, and 16/16 design checks. Rebuilt `dist/`, updated documentation, and wrote `.imd-responses.json`.\n\nSafari remains unverified because WebKit was unavailable.","treeHash":"8bb9bd4a899a6f690c947130b54af4ff3c525250","usage":{"cachedInputTokens":2997760,"cost":{"source":"estimated","usdMicros":1087766},"inputTokens":116487,"model":"gpt-6.1-sol","outputTokens":25524,"runtime":"codex","turns":7,"wallClockMs":610425}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"f452040d60c925094b300515d9286ce30f99a99d831015ebde2d50084a65c566","verifiedTreeHash":"b7c063847ef2fbd37de6b2f8b4fde9d62ae8791f","verifierVersion":"0.1.0+18543036"},{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"f95018f21f3823b931e9e1056f3d12b93df1b7b1b24a88eff710079a3fdc956b","verifiedTreeHash":"8bb9bd4a899a6f690c947130b54af4ff3c525250","verifierVersion":"0.1.0+18543036"}]}