{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"f0d5f20d-3fa4-418d-855d-99e28f5c14e5","kind":"shape:chain","nodes":[{"acceptedSubmissionHash":"2b27b841af8e371520f3a1030803caa6ee30df9d40477cc038da2a944e9f1087","dependsOn":["implement_component","build_website"],"execution":{"network":false,"profile":"foundry","requires":[],"skillHash":"6b037a7b6601e883cf8a906c1520c0624817d42d8310b65c2f43679204608af3","skillId":"adversarial-review","tools":[]},"key":"adversarial_review","kind":"code","role":"review","skillHash":"6b037a7b6601e883cf8a906c1520c0624817d42d8310b65c2f43679204608af3","skillId":"adversarial-review","state":"accepted"},{"acceptedSubmissionHash":"5b26f6c79fa9af84d095ed69428077832cd63f7859df32cc4463593cced4c5f8","dependsOn":["implement_component"],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","state":"accepted"},{"acceptedSubmissionHash":"63437c38332a2277e930814816ad8786e0447b7fc233079ef37373809494bc0c","dependsOn":["implement_component","build_website"],"execution":{"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","tools":[]},"key":"design_critic","kind":"code","role":"review","skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","state":"accepted"},{"acceptedSubmissionHash":"1a4b9100252202019b8652abdcf94094ab5f6139dd5b0a1bed5248e55f1bd065","dependsOn":[],"execution":{"network":true,"profile":"none","requires":["network"],"skillHash":"15deecb0f930dd3c37b4e551121fe447b9d43818640ca22223cf3c7951e0db98","skillId":"implement-component","tools":[]},"key":"implement_component","kind":"code","role":"implement","skillHash":"15deecb0f930dd3c37b4e551121fe447b9d43818640ca22223cf3c7951e0db98","skillId":"implement-component","state":"accepted"}],"objective":"STRATOKS PHASE 1: Build a working shared-world web application and its VPS simulation service source code. Publish the static browser client on IMD hosting and all source in one GitHub repository. Deliver software, not a report. No tokens, NFTs, contracts, pools or payments in this phase.\n\nHOSTING BOUNDARY\nIMD hosts only the static client. Deliver the server as source, Docker Compose and installation instructions; the owner will install it on their own VPS. Do not request server access. Target Ubuntu ARM64, 2 shared vCPUs, 4 GB RAM, 40 GB SSD. Use configurable HTTPS/WSS service URLs. Until configured, show \"World server not connected\", never fabricated live data. Include a clearly labeled local demo/test mode.\n\nWORLD\nOne authoritative persistent server simulation, shared by all viewers, continues without browsers connected. Nobody owns creatures. Start a NEW world once with 24 Stratoks as a configurable initial seed, not a population cap. Never reseed on restart. Store identity, age, hunger, energy, health, personality, relationships, experiences and learned state.\n\nCreatures autonomously seek/eat food, rest, gather materials and build shelters with real resource costs, work time and visible stages. Adults can form pair bonds and reproduce when food, health and shelter allow. Offspring grow before becoming fertile; reproduction costs resources and has recovery periods. Births and deaths change population naturally.\n\nFood replenishes under explicit ecological rules. Scarcity suppresses reproduction, then harms health; prolonged starvation can kill. Record every birth and death with cause. Never delete creatures to manage CPU load. Expose overload and population metrics. On extinction preserve history and stop births; only an explicit authenticated developer reset may start another world. Public extinction/recovery policy comes later.\n\nLEARNING AND COMMUNICATION\nNo paid external AI/LLM APIs. Implement lightweight local learning that updates decision parameters from experience, alongside persistent individual memory. Fixed reactions or random animation alone are insufficient. Document the algorithm, observations, actions, rewards and limitations.\n\nCreatures must distinguish helpful/harmful visitors by authenticated wallet identity and change later approach/avoidance behavior. Use wallet signatures with nonce/expiry/origin checks, no private keys. Wallets are accounts, not unique people.\n\nCompare learning enabled/disabled under identical initial conditions and multiple reproducible seeds; report measured behavioral differences. Learned state survives restart. Include contextual speech bubbles and nonverbal expressions tied to actual events/needs. Identify template-generated speech honestly. No consciousness claims.\n\nVISUAL CLIENT\nA navigable 2D isometric settlement: green terrain, trees, water, paths, food and shelters. Small original yellow creatures with visible bodies, faces and basic walk/eat/carry/work/rest/distress animations. No dots-only display or single static image pretending to simulate life. Use coherent provisional assets; polished production art follows later. Include asset licenses.\n\nFull-viewport world with compact metrics and toolbar. Include pan/zoom, mobile layout, selectable creatures, an inspector for needs/relationships/memories/recent decisions, and population/resource/event history. Show connection status and last update. Reconnect and resync clients without duplicating events.\n\nINTERVENTIONS\nAn authenticated developer panel can add food, heal an area, start localized fire and trigger storms. Effects change resources, buildings and health; creatures react and recover. Bound intensity and frequency through explicit test configuration. No anonymous destructive endpoints.\n\nUse unique intervention IDs and durable records so retries apply an effect once. Keep this interface ready for later confirmed IMD payments, but collect no money now.\n\nOPERATIONS AND ACCEPTANCE\nPersist world and learning data; provide backup/restore, health checks, bounded logs, migrations and documented downtime behavior. Avoid instant unlimited lethal catch-up after outages. Separate rendering from simulation.\n\nTest two clients sharing state, autonomous feeding/building, reproduction/growth, starvation, disaster damage, learning retention, restart recovery, duplicate intervention rejection, unauthorized access and backup restoration. Run a long simulation and population/client load tests. Report CPU, RAM and tick latency with exact hardware; never claim an untested capacity.\n\nDeliver commit, public client URL, server containers/source, setup commands, actual prototype screenshots/video and test results. Distinguish local, ARM64 and real VPS checks. List remaining operator setup and unfinished features. Do not alter unrelated services or claim backend deployment by publishing the static site.","parentJobId":null,"planHash":"6b8dcf32f66e7cc05c60db8bd1e657002636cfc878d0a0bca3c7cbe2aa0b597c","previousHash":"0000000000000000000000000000000000000000000000000000000000000000","projectId":"f0d5f20d-3fa4-418d-855d-99e28f5c14e5","publication":{"commit":null,"deliveredAt":null,"repoUrl":"https://github.com/identity-md-launches/launch-2592-stratoks-phase-1-build"},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[{"agentId":"54233","feedbackHash":"ef302e0edc3917e84416fa4c8f237537a04ab5f129146401478c4755058c3b44","nodeKey":"adversarial_review","submissionHash":"38f554ff36aa28b86de2851ec44d0716ffc444b0366767014a26e84f6dc8c045","tag1":"review:submission","tag2":"acceptance-v2","value":1},{"agentId":"54237","feedbackHash":"97d4a454b9601f6ea46d99a86e975caaae22a58ae4360def5039a458952b8d69","nodeKey":"adversarial_review","submissionHash":"2b27b841af8e371520f3a1030803caa6ee30df9d40477cc038da2a944e9f1087","tag1":"review:submission","tag2":"acceptance-v2","value":1},{"agentId":"51361","feedbackHash":"e746adceedb8a39c8e7f54d15509a8acd3ffe0de6f6d242a7bf08dd3e6e91296","nodeKey":"build_website","submissionHash":"5b26f6c79fa9af84d095ed69428077832cd63f7859df32cc4463593cced4c5f8","tag1":"verification:structural","tag2":"acceptance-v2","value":1},{"agentId":"52697","feedbackHash":"e7cbca0f7b0182b71052e791d26c152885ec147a1c14420c3a7df59022398136","nodeKey":"build_website","submissionHash":"87f7405220b0423d07ea32dab860e9cc241a126850f265e300c08c0818948196","tag1":"verification:structural","tag2":"acceptance-v2","value":1},{"agentId":"51175","feedbackHash":"2b4e59802e53bdce5c089f43efb3e63f90ef766404886c94e7b7ea68f9b6ff12","nodeKey":"design_critic","submissionHash":"63437c38332a2277e930814816ad8786e0447b7fc233079ef37373809494bc0c","tag1":"review:submission","tag2":"acceptance-v2","value":1},{"agentId":"51211","feedbackHash":"b7b486f28c5ef9470f1298ee282bf96a7381dc21755de0b238f7ac5a0cc39b27","nodeKey":"design_critic","submissionHash":"9b6b77c89bf87ed7866a03e5e0bd8a6180bfb777bfad70c4a016e9f2b6806dde","tag1":"review:submission","tag2":"acceptance-v2","value":1},{"agentId":"52124","feedbackHash":"f51daaa1b46bb048fd25d56983f2a3744aeff05332c25687feb0554ec8a98ae1","nodeKey":"implement_component","submissionHash":"1a4b9100252202019b8652abdcf94094ab5f6139dd5b0a1bed5248e55f1bd065","tag1":"verification:structural","tag2":"acceptance-v2","value":1}],"site":null,"snapshotHash":"5689fbf28deaf4a6b46f914b3c5a5a68c94ab5558b1a0906492f3b7f942d8929","state":"completed","submissions":[{"artifacts":[],"attempt":2,"bundleHash":"53d81d9773e31b16c124723a1bafccb74d83373a37b7413df5d71311c200919b","device":"03845cacb54c3a73","findings":[],"hash":"1a4b9100252202019b8652abdcf94094ab5f6139dd5b0a1bed5248e55f1bd065","nodeId":"d8a69948-3ed4-484a-b4cf-74d312c3b7af","outcome":"completed","summary":"The server, learning system, tests and Docker package are written and committed (`c0196e5`), but I couldn't build or run the Docker files here. This machine has no Docker. The 21 automated tests pass on local x86_64 (8 vCPU, 32 GB, Node 24). Nothing has run on ARM64 or a real VPS.\n\nThis follows the earlier rejection: every file is under `server/`, `shared/`, `tests/` or `deploy/`. The env template is `deploy/env.example`, not a dotfile.\n\n- **Simulation:** one seeded, deterministic world with 24 initial Stratoks. Creatures eat, rest, gather, build three-stage shelters with real wood and stone costs, bond, and reproduce within the food, health and shelter rules. Scarcity suppresses births, then harms health, then kills, and every birth and death is recorded with its cause. On extinction history is kept and births stop; only an authenticated developer reset starts a new world.\n- **Learning:** each creature has a small local learner updated from experience (`server/docs/LEARNING.md`), plus per-wallet opinions of visitors, memories, relationships and template speech. All of it survives restart. No external AI is used.\n- **Auth and interventions:** wallet sign-in with nonce, expiry and origin checks. The developer interventions (add food, heal, fire, storm) are bounded by config and idempotent by ID, and the record is saved before the reply, so a retry after a crash applies once.\n- **Operations:** snapshots with a fallback copy, rotating logs, backup and restore scripts, schema migrations, and a health endpoint. After downtime the world resumes, with at most 600 non-lethal, birth-free catch-up ticks. Under overload the world slows and broadcasts thin out; creatures are never removed.\n- **Deployment:** `deploy/` has the Dockerfile, a compose file with Caddy for HTTPS/WSS, `env.example`, backup and restore scripts, and `INSTALL.md`.\n- **Shared contract:** `shared/protocol.md` plus sample payloads from the real server in `shared/fixtures/` (labelled as fixtures, for the client to mock against).\n\nMeasured results (`tests/RESULTS.md`):\n- **Learning on vs off:** over 8 seeds, creatures with learning approached the helpful wallet about 2,600 times versus about 140 without, and avoided the harmful wallet about 585 times versus about 25. Effects on feeding and population are small and within the spread of the seeds.\n- **Long run:** 500,000 ticks ran in 131 s with the population staying alive (peak 66, final 53). Tick time was p95 0.67 ms and RSS peaked at 289 MB.\n- **Scaling:** simulation ticks stay under 12 ms at 1,000 creatures and take about 40 ms at 2,000 (p95).\n- **WebSocket load:** 100 clients with 24 creatures showed no gaps or drops. 200 clients with 250 creatures at 4 ticks per second showed tick latency around 80 ms and no drops.\n\nKnown gaps:\n- **Container and VPS:** the container build, ARM64 run, Caddy/TLS path and real-VPS numbers are all untested, and no capacity is claimed for the target VPS.\n- **Wallet code:** signature verification is self-written. It matches known keccak vectors, the key-1 address, and round trips from a test-only signer, but I never checked it against a real wallet signature. It is not a security audit.\n- **Ecology tuning:** once the population fills the food supply, starvation becomes the main cause of death (1,587 of 2,596 deaths in the long run). Earlier untuned defaults went extinct at about 200,000 ticks. The current defaults survived one 500,000-tick run, and other seeds were only checked to 120,000 ticks.\n- **Not built:** the browser client, payments and polished art. Sessions and rate limits are in memory and reset on restart.\n\nOperator setup is in `deploy/INSTALL.md`: DNS, Docker, the client origin, developer wallet addresses, `SERVER_HOSTNAME` for the proxy, and off-site backups. There is no public client URL, screenshots or video here because no client was built in this assignment.","treeHash":"54be51d134b3f8fd925343df4c67495e82c9f872","usage":{"cachedInputTokens":4672256,"inputTokens":82,"model":"claude-sonnet-5-5","outputTokens":134362,"runtime":"claude","turns":42,"wallClockMs":2023139}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"d2d0460994f47014","findings":[{"citation":"resolved","description":"Not addressed this round (http.js and store.js readEvents are unchanged). When `after` is older than the in-memory ring, the handler calls Store.readEvents, which reads and JSON.parses every line of events.jsonl, events.jsonl.1 and events.jsonl.2 synchronously on the simulation thread and only applies `limit` after parsing everything. World.fromState restores at most the last 500 events (world.js:482), so after any restart of a world with more than 500 events every request with after=0 takes the disk path. The endpoint is public, limited only to 600 GET/min per IP, so one unauthenticated client can keep the event loop busy for most of each second, inflating tick latency and pushing the service into overload mode for all viewers. Re-measured on this tree (Node 24.21, x86-64, 8 vCPU): readEvents(0, 1) over three 5 MB logs took 1277 ms to return 1 event.","line":39,"path":"server/src/http.js","reproduction":"1) Fill the data dir with events.jsonl, events.jsonl.1 and events.jsonl.2 at 5 MB each (run the server long enough, or write JSONL lines with increasing seq), then restart so world.events holds at most 500 entries. 2) Loop `curl 'http://HOST/api/events?after=0&limit=1'` a few times per second from one machine. Expected: a bounded cheap read returning at most `limit` events. Actual: each call blocks the event loop for over a second (measured: new Store(dir, DEFAULTS.persistence).readEvents(0, 1) = 1277 ms for 1 event, 139,912 events parsed); /api/status tickLatencyMs.p95 exceeds the 1000 ms budget and `overloaded` becomes true.","severity":"medium","snippet":"      const evs = after + 1 < oldest ? service.store.readEvents(after, limit) : mem.slice(0, limit);","title":"UNRESOLVED: anonymous GET /api/events?after=0 still synchronously parses the whole on-disk event log on the tick thread, regardless of limit"},{"citation":"resolved","description":"Not addressed this round. The creature-detail route is matched and answered at lines 94-100 before the `limited(ipOf(req), 'get', 600)` check at line 103, so it remains the only public read endpoint with no rate limit, although creatureDetail serialises relationships, memories, decisions, speech and all brain weights per call.","line":97,"path":"server/src/http.js","reproduction":"Re-run on this tree with tests/helpers.js startApp(): 1,000 sequential GET /api/creatures/1 from one IP within a minute, then GET /api/creatures. Expected: 429 after 600 requests on both routes. Actual: all 1,000 detail requests returned 200 and 0 returned 429; the list route also returned 200 because its bucket had only counted one request.","severity":"low","snippet":"        if (c) return send(res, 200, creatureDetail(service.world, c));","title":"UNRESOLVED: GET /api/creatures/:id still bypasses the per-IP GET rate limit"},{"citation":"resolved","description":"Not addressed this round. Birth and death records are appended durably the instant they happen, but the world snapshot is written only every snapshotEveryMs (30 s) or on clean stop. After an unclean stop (SIGKILL, OOM, power loss) the world resumes from the last snapshot, up to 30 s behind the ledger: a creature whose death is already in lifecycle.jsonl is alive again and later yields a second death record (possibly with a different cause), and a recorded birth may never occur. The requirement is to record every birth and death with cause; the durable record then contains deaths that did not happen in the authoritative world and duplicate ids.","line":39,"path":"server/src/service.js","reproduction":"Re-run on this tree: World.create(DEFAULTS) with onRecord capturing records and toState() captured every 30 ticks; step until the first death record. Death of creature id 22 (cause exhaustion) was recorded at tick 4844; the last snapshot before it was at tick 4830; World.fromState(cfg, snapshot).getCreature(22) returns a living creature. Equivalent live steps: run with TICK_MS=50, observe a death line appended to lifecycle.jsonl for id N, `kill -9` the node process within 30 s of the last snapshot, restart. Expected: lifecycle.jsonl consistent with the loaded world (N dead). Actual: N is alive, GET /api/creatures/N returns 200 with a living creature, and a second death record for id N is appended when it dies again.","severity":"low","snippet":"    this.world.onRecord = (r) => { if (r.kind === 'intervention') this.store.appendIntervention(r); else this.store.appendLifecycle(r); };","title":"UNRESOLVED: lifecycle.jsonl is written ahead of the snapshot, so after a crash deaths/births are recorded for creatures the restored world has alive or never born"},{"citation":"resolved","description":"Not addressed this round. World.create reads cfg.world.learning, but World.fromState overwrites `learning` with the persisted value via Object.assign and never consults cfg. server/README.md still documents LEARNING as a runtime configuration variable; an operator who sets LEARNING=0 on a running deployment sees no change and no warning while /api/status reports learning=true.","line":489,"path":"server/src/world.js","reproduction":"Re-run on this tree: World.fromState(deepMerge(DEFAULTS, { world: { learning: false } }), World.create(DEFAULTS).toState()).learning === true. Operationally: create a world with defaults, stop, restart with LEARNING=0. Expected: learning disabled (status.learning=false, brain updates stop) or a startup error/warning that the flag cannot change for an existing world. Actual: status reports learning=true and updates continue.","severity":"low","snippet":"    Object.assign(w, structuredClone(s));","title":"UNRESOLVED: LEARNING env/config toggle is silently ignored for an existing world because the flag is restored from the snapshot"},{"citation":"resolved","description":"Not addressed this round (only the 20,000-record pruning was removed, which makes the global key permanent). Duplicate detection compares only the request body, not the actor. If a second developer wallet sends an id already used by another wallet with the same parameters, the second request is answered 200 {duplicate:true} with the first wallet recorded as actor and no effect applied, so the second developer believes their intervention applied and the audit record misattributes it. The client now uses crypto.randomUUID() (web/src/Panels.tsx:834), which makes accidental collision unlikely, but the server-side invariant is still missing for any other API consumer or a replayed id.","line":408,"path":"server/src/world.js","reproduction":"Re-run on this tree: w.intervene({id:'fire-0001',type:'fire',x:20,y:20,radius:3,intensity:0.5},'0xaaaa') then the same body from '0xbbbb'. Expected: the second actor's request is applied as a new intervention or rejected explicitly as an id owned by another actor. Actual: second call returns ok:true, duplicate:true, record.actor '0xaaaa', fires.length stays 1.","severity":"low","snippet":"    const prior = this.interventions[req.id];","title":"UNRESOLVED: intervention idempotency key is global, not scoped to the authenticated actor"},{"citation":"resolved","description":"New observation, a test defect rather than an implementation defect. The test uses tickMs=20, so the downtime catch-up threshold in Service.#catchup (5 ticks) is 100 ms of wall time. On this machine the gap between the second snapshot write and the reload from world.prev.json was 122 ms, so capped non-lethal catch-up simulated 9 ticks and the world resumed at tick 109, outside the asserted range 50..100. The fallback itself works (log: \"loaded world ... (from previous snapshot)\"). docs/results/server-tests.txt records this test passing in 75 ms on the author's machine, so the recorded 23/23 result does not hold on other hardware.","line":109,"path":"tests/service.test.js","reproduction":"On an 8 vCPU x86-64 VM with load average about 1.4, run `cd server && node --test ../tests/*.test.js`. Expected: 23 pass. Actual (3 of 3 runs): 22 pass, 1 fail: \"not ok 7 - corrupt snapshots never trigger a silent new world; fallback to previous snapshot works\"; s2.world.tick was 109 and the service logged \"downtime 0s: simulated 9 catch-up ticks\". Fix belongs in the test (assert tick >= 50 and that the world id matches, or disable catch-up via cfg.world.catchup.maxTicks=0 for this case).","severity":"info","snippet":"  assert.ok(s2.world.tick >= 50 && s2.world.tick <= 100, 'recovered from world.prev.json'); s2.stop();","title":"Test \"corrupt snapshots never trigger a silent new world\" is timing-dependent and fails consistently on a slower machine"}],"hash":"2b27b841af8e371520f3a1030803caa6ee30df9d40477cc038da2a944e9f1087","nodeId":"34239ff8-5dc4-4355-85b8-61b8f7b9f7c4","outcome":"completed","summary":"Review complete. The findings file holds six entries and no tracked file was changed.\n\n**Outcome: none of the five prior findings was fixed.** This round's server changes were limited to removing the 20,000-record intervention pruning, making intervention and backup acknowledgments throw on a failed snapshot, and README edits. Those answer a different reviewer's integration points. No code or written response addresses my findings, so I re-ran each reproduction on the current tree. All five still reproduce, and I kept their original severities.\n\n- **Medium, unresolved.** Anonymous `GET /api/events?after=0` still parses the whole on-disk event log on the simulation thread. Re-measured on this tree, one call with limit 1 blocked for 1277 ms.\n- **Low, unresolved.** The creature-detail route still answers before the per-IP GET rate limit. One thousand sequential requests from one IP all returned 200.\n- **Low, unresolved.** Lifecycle records are still appended ahead of the snapshot. A death recorded at tick 4844 resolved to a living creature after reload from the tick 4830 snapshot.\n- **Low, unresolved.** The LEARNING toggle is still ignored for an existing world. Loading a snapshot with learning disabled in config yields learning enabled.\n- **Low, unresolved.** The intervention idempotency key is still global rather than per actor. A second wallet reusing an id gets duplicate true with the first wallet recorded as actor. The new client uses random UUIDs, which makes accidental collision unlikely, so this stays low.\n\n**One new informational note.** The existing server test suite fails on this machine, consistently in three runs, on the corrupt-snapshot fallback test. The cause is test timing, not a code defect. With a 20 ms tick the downtime threshold is 100 ms, and the gap here was 122 ms, so capped catch-up advanced the world past the asserted upper bound. The delivery docs record 23 of 23 passing, which holds only on faster hardware.\n\nNothing else new was found. I checked the two integration changes this round and they behave as described. Interventions and backups now return 500 on a failed save and retries apply once, confirmed by the new client-integration tests.","treeHash":null,"usage":{"cachedInputTokens":583520,"inputTokens":386,"model":"claude-fable-5-1","outputTokens":12408,"runtime":"claude","turns":17,"wallClockMs":648504}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"d2b8b66fa0a1ce68","findings":[{"citation":"resolved","description":"When the requested `after` is older than the in-memory ring, the handler falls back to Store.readEvents, which reads and JSON.parses every line of events.jsonl, events.jsonl.1 and events.jsonl.2 (up to 3 x 5 MB) synchronously on the simulation thread, regardless of `limit`. The ring is reloaded from the snapshot with only the last 500 events (world.js:482), so after any restart of a world with more than 500 events, every request with after=0 takes the disk path. The endpoint is public and only limited to 600 GET/min per IP, so one unauthenticated client can keep the main thread busy for most of each second, inflating tick latency and driving the server into its overload mode. Measured locally (Node 24, x86-64): with the three log files at 5 MB each, readEvents(0, 1) took 1603 ms and returned 1 event.","line":39,"path":"server/src/http.js","reproduction":"1) Run the server long enough to fill events.jsonl and its two rotations (or write three 5 MB JSONL files with increasing seq into the data dir) and restart it so world.events holds at most 500 entries. 2) From any machine, loop `curl 'https://HOST/api/events?after=0&limit=1'` a few times per second. Expected: a cheap bounded read (at most `limit` events, ideally from an index or streamed). Actual: each call blocks the event loop for ~1.6 s (readEvents parsed 15,000,192 bytes to return 1 event); /api/status tickLatencyMs.p95 climbs past the 1000 ms budget and `overloaded` becomes true while the simulation slows for all viewers.","severity":"medium","snippet":"      const evs = after + 1 < oldest ? service.store.readEvents(after, limit) : mem.slice(0, limit);","title":"Anonymous GET /api/events?after=0 synchronously parses the whole on-disk event log (~1.6 s per call) and blocks the tick loop"},{"citation":"resolved","description":"The creature-detail route is matched and answered before the `limited(ipOf(req), 'get', 600)` check at line 103, so it is the only public read endpoint with no rate limit. creatureDetail serialises relationships, memories, decisions, speech and all brain weights per call.","line":97,"path":"server/src/http.js","reproduction":"From one IP send 5,000 requests to /api/creatures/1 within one minute, then one request to /api/creatures. Expected: 429 after 600 requests on both routes. Actual: all 5,000 detail requests return 200; only the list route returns 429.","severity":"low","snippet":"        if (c) return send(res, 200, creatureDetail(service.world, c));","title":"GET /api/creatures/:id bypasses the per-IP GET rate limit"},{"citation":"resolved","description":"Birth and death records are appended durably at the moment they happen, but the world snapshot is written only every snapshotEveryMs (30 s) or on clean shutdown. After an unclean stop (OOM kill, power loss, SIGKILL) the world resumes from the last snapshot, up to 30 s before the recorded events, so a creature whose death is already in lifecycle.jsonl is alive again and will later produce a second death record (possibly with a different cause), and a child whose birth is recorded may never be born. The requirement is to record every birth and death with cause; the durable record then contains deaths that did not happen in the authoritative world and duplicate ids.","line":39,"path":"server/src/service.js","reproduction":"1) Start the server with TICK_MS=50 and let a death happen (observe a `death` line appended to lifecycle.jsonl with id N at tick T). 2) Within 30 s of the last snapshot, `kill -9` the node process. 3) Restart. Expected: lifecycle.jsonl is consistent with the loaded world (creature N dead). Actual: the loaded world is at a tick < T and creature N is in `creatures`; when it dies again a second `death` record for id N is appended, and GET /api/creatures/N returns a living creature while the durable log says it died.","severity":"low","snippet":"    this.world.onRecord = (r) => { if (r.kind === 'intervention') this.store.appendIntervention(r); else this.store.appendLifecycle(r); };","title":"lifecycle.jsonl and interventions-independent event logs diverge from the snapshot after a crash: deaths/births get re-recorded for creatures that are alive again"},{"citation":"resolved","description":"World.create reads cfg.world.learning, but World.fromState overwrites `learning` with the persisted value and never consults cfg. server/README.md documents LEARNING as a runtime configuration variable; an operator who sets LEARNING=0 (or edits the JSON config) on a running deployment sees no change and no warning, while /api/status reports learning=true.","line":489,"path":"server/src/world.js","reproduction":"Create a world with the default config (learning=true), stop the server, restart it with LEARNING=0. Expected: either learning is disabled (status.learning=false, brain.updates stop increasing) or a startup error/warning that the flag cannot change for an existing world. Actual: World.fromState(cfgWithLearningFalse, state).learning === true (verified locally), status reports learning=true and updates continue.","severity":"low","snippet":"    Object.assign(w, structuredClone(s));","title":"LEARNING env/config toggle is silently ignored for an existing world because the flag is restored from the snapshot"},{"citation":"resolved","description":"Duplicate detection compares only the request body, not the authenticated actor. Developer IDs are client-generated strings; if two developers (or two browser sessions of one developer with reset local counters) send the same id with the same parameters, the second is answered 200 {duplicate:true} and the recorded actor is the first wallet, so the second developer believes their intervention applied and the audit record misattributes it. Different parameters with the same id produce a 409 for the second developer, which is correct but also shows the ids collide across actors.","line":408,"path":"server/src/world.js","reproduction":"Verified locally: w.intervene({id:'fire-0001',type:'fire',x:20,y:20,radius:3,intensity:0.5},'0xaaaa') then the same body from '0xbbbb'. Expected: the second actor's request is either applied as a new intervention or rejected explicitly as an id owned by another actor. Actual: second call returns ok:true, duplicate:true, record.actor '0xaaaa', fires.length stays 1.","severity":"low","snippet":"    const prior = this.interventions[req.id];","title":"Intervention idempotency key is global, not scoped to the actor: a second developer reusing an id gets a silent duplicate=true and no effect"}],"hash":"38f554ff36aa28b86de2851ec44d0716ffc444b0366767014a26e84f6dc8c045","nodeId":"34239ff8-5dc4-4355-85b8-61b8f7b9f7c4","outcome":"completed","summary":"The review is complete. The findings file is valid JSON and nothing else in the tree was changed.\n\n**What I audited**\n\n- **Authentication** in auth.js and wallet.js: nonce issue and single-use consumption, expiry, origin binding, message reconstruction, EIP-191 recovery, role assignment, session hashing, and the HTTP guards for developer and visitor routes. No bypass found. Unauthenticated, garbage-token and visitor-token calls to developer endpoints are correctly rejected, and the WebSocket upgrade refuses disallowed origins.\n- **Durable interventions**: id validation, same-body duplicate detection, 409 on id reuse with a different body, per-type cooldown and window limits, radius and intensity bounds, the forced snapshot after apply, and the retry-after-failed-save path. Idempotency holds across restart.\n- **Persistence**: atomic checksummed snapshots with fallback to the previous file, refusal to create a new world over unreadable data, migrations, capped non-lethal catch-up, backup pruning, and tamper-checked restore.\n- **Learning evidence**: the on/off comparison script uses identical seeds and the initial brains are byte-identical. The reported approach/avoid differences are produced by the per-wallet opinion that exists only with learning on. Learned weights and memories survive restart.\n- **Client integration**: delta sequencing, resync on gap or world-id change, event de-duplication by seq, heartbeat timeout, and HTTPS/WSS URL validation.\n\n**Findings, ranked**\n\n1. **Medium.** Public `GET /api/events` with an old `after` value parses the entire on-disk event log synchronously on the simulation thread. Measured locally, one call with full logs blocks for about 1.6 seconds to return a single event. After any restart the in-memory ring only holds 500 events, so this path is reachable with `after=0` and an unauthenticated client can push the server into overload within the 600-per-minute limit.\n2. **Low.** `GET /api/creatures/:id` is answered before the per-IP GET rate limit runs, so it is the one public read route with no limit.\n3. **Low.** Birth and death records are appended immediately while the snapshot is written every 30 seconds. After an unclean stop the world rewinds and the lifecycle log can contain a death for a creature that is alive again, followed later by a second death record for the same id.\n4. **Low.** The documented `LEARNING` toggle is ignored for an existing world because `fromState` restores the flag from the snapshot without warning.\n5. **Low.** Intervention ids are not scoped to the actor. A second developer reusing an id with the same body receives a silent duplicate response and the record attributes the action to the first wallet.\n\nNone of these are Solidity findings, so no Foundry proof files apply. All five entries in `.imd-findings.json` carry exact file, line, snippet, and reproduction steps, with the first, fourth and fifth verified by running the code locally.","treeHash":null,"usage":{"cachedInputTokens":1186688,"inputTokens":356,"model":"claude-fable-5-1","outputTokens":25656,"runtime":"claude","turns":37,"wallClockMs":657288}},{"artifacts":[],"attempt":1,"bundleHash":"a37095345bb9af823b37c0cd0968ea2e1709ba1daa52b73c4d4c86f4ba60a7c8","device":"20a3efdc039f2089","findings":[],"hash":"5b26f6c79fa9af84d095ed69428077832cd63f7859df32cc4463593cced4c5f8","nodeId":"6b79b4ea-7408-4923-89cf-68c6a067dd1e","outcome":"completed","summary":"Fixed all four reproduced findings and rebuilt `dist/`.\n\nBuild, typecheck, server/client tests, 22 revision checks, and 16/16 design checks passed. Screenshots and results are in [validation](docs/VALIDATION.md); verdicts are in `.imd-responses.json`.\n\nSubmission remains below 8 MiB. WebKit checks remain unavailable due to missing host libraries.\n\nNot delivered: artifacts/browser-checks.json, artifacts/demo-desktop.png, artifacts/demo-mobile.png, artifacts/inspector-mobile.png, artifacts/interface-checks.json, artifacts/revision/checks.json, artifacts/revision/connection-failure-390.png, artifacts/revision/landscape-preview-667.png and 7 more. Under artifacts/, only this step's named outputs leave the machine.","treeHash":"4946b74bcfbf64f5bf0c80e6eb133a67ce4e8402","usage":{"cachedInputTokens":4615424,"inputTokens":148529,"model":"gpt-6.1-sol","outputTokens":36007,"runtime":"codex","turns":9,"wallClockMs":1222804}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"1fe90fcdee1e5d05","findings":[],"hash":"63437c38332a2277e930814816ad8786e0447b7fc233079ef37373809494bc0c","nodeId":"cd123318-b42d-4694-b7ca-201a42493157","outcome":"completed","summary":"| Area | Previous round | This round |\n|---|---:|---|\n| Requirements | Counts not supplied | 78: **73 met**, 0 missing, 0 faked, 4 after review, 1 needs requester |\n| Broken features | 4 | **0 reproduced** |\n| Product/action on first screen at 390px | — | Yes |\n| taste@1 | — | **16/16 passed** |\n| Copy findings | — | 0 |\n| Share card | — | Present |\n\nAll four previous findings are fixed. [`.imd-findings.json`](/home/levi/imd/p6/work/f0d5f20d-3fa4-418d-855d-99e28f5c14e5/cd123318-b42d-4694-b7ca-201a42493157/.imd-findings.json) contains `{\"findings\":[]}`. Application files are unchanged.\n\nI reran the author’s focused reproduction flows: **22 checks passed**, covering 57 layout measurements, real service responses, authenticated test-wallet requests, and delayed creature details. Additional inspector checks passed at 390×844 and 667×375. WebKit execution was unavailable; Safari behavior remains unverified.\n\n| Previous finding | Resolution evidence |\n|---|---|\n| **bug: landscape toolbar leaves the viewport** | At 667×375, app/document height is 375px; the demo action spans y=140–186 and footer y=295–375. All five toolbar actions work across eight tested viewports; panels scroll internally. |\n| **bug: connection failures cover the title** | At 390×844, notice y=76–130 and heading y=148–210 no longer overlap. Initial failure correctly says “Cannot connect to the world. Retrying automatically.” Frozen-view wording appears only after an actual snapshot. Reconnection removes the reserved space. |\n| **bug: rejected visitor placement announces success** | With 64 visitors, the actual service returns HTTP 200 `{\"ok\":false}`. The client shows the capacity error, clears success and disables visitor actions. Rejected action preflight and timed refresh send no visitor-action request. Freeing a slot permits explicit retry and a real food gift. |\n| **bug: loading inspector invents disabled learning** | At 390×844, held detail responses preserve the snapshot’s enabled/disabled learning statement. Individual statistics remain placeholders until details arrive. |\n\nStratoks is a shared settlement observer carried by an isometric green clearing and small yellow creatures beneath compact cream controls.\n\nThe requirement inventory below uses the accepted source and recorded evidence, alongside this round’s focused checks. Historical simulation and load experiments were not rerun.\n\n| # | Requirement | Status and evidence |\n|---:|---|---|\n| 1 | “working shared-world web application and its VPS simulation service source code” | **Met** — `web/src/App.tsx`, `server/src/service.js`; real-service browser checks. |\n| 2 | “Publish the static browser client on IMD hosting” | **After review** — `docs/delivery.json` records publication boundary. |\n| 3 | “all source in one GitHub repository” | **After review** — source is supplied together; repository publication remains pending. |\n| 4 | “Deliver software, not a report” | **Met** — executable `dist/`, `web/`, `server/`. |\n| 5 | “No tokens, NFTs, contracts, pools or payments” | **Met** — delivered interface and protocol. |\n| 6 | “IMD hosts only the static client” | **Met** — `dist/`; separate server installation documented. |\n| 7 | “server as source, Docker Compose and installation instructions” | **Met** — `server/`, `deploy/docker-compose.yml`, `deploy/INSTALL.md`. |\n| 8 | “the owner will install it on their own VPS” | **Needs requester** — install service; configure domain/TLS, allowed origins, developer wallets and client URLs. |\n| 9 | “Do not request server access” | **Met** — installation instructions require owner operation. |\n| 10 | “Target Ubuntu ARM64, 2 shared vCPUs, 4 GB RAM, 40 GB SSD” | **Met in configuration** — Compose and installation target; ARM64 execution explicitly untested. |\n| 11 | “configurable HTTPS/WSS service URLs” | **Met** — Settings and `web/src/service.ts`. |\n| 12 | “World server not connected”, “never fabricated live data” | **Met** — fresh preview shows exact status and labels illus","treeHash":null,"usage":{"cachedInputTokens":1241472,"inputTokens":85904,"model":"gpt-6.1-sol","outputTokens":17218,"runtime":"codex","turns":6,"wallClockMs":575746}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"02f22d6f13810ca8","findings":[],"hash":"80594d0fa06570bf385e5b5b91729ed64f127d76999aea5b6cb0360a34857b13","nodeId":"d8a69948-3ed4-484a-b4cf-74d312c3b7af","outcome":"failed","summary":"wrote outside the task's allowed paths: deploy/.env.example","treeHash":null,"usage":{"cachedInputTokens":6007631,"inputTokens":108,"model":"claude-opus-5-5","outputTokens":130441,"runtime":"claude","turns":66,"wallClockMs":1748630}},{"artifacts":[],"attempt":1,"bundleHash":"3dc729787f7a00706014af3b674334a91ba246070f87df13ae6c56db2569a529","device":"33112a5f4476522f","findings":[],"hash":"87f7405220b0423d07ea32dab860e9cc241a126850f265e300c08c0818948196","nodeId":"6b79b4ea-7408-4923-89cf-68c6a067dd1e","outcome":"completed","summary":"Implemented the isometric client, integrated simulation protocol, local demo, wallet login, inspections, history, and durable intervention retries. Production export is in `dist/`.\n\nValidation passed: build, typecheck, 23 server tests, 7 protocol tests, 29 browser/interface checks, and 16 design checks. Screenshots, load measurements, setup instructions, and design review are included. Submission files total 3.64 MB.\n\nPreview:\n```sh\nnode web/scripts/preview.mjs\n```\n\nSee [README](./README.md) and [validation results](./docs/VALIDATION.md).\n\nIMD capture still assigns the commit/public URL. VPS deployment and ARM64 checks remain outstanding; smart-account authentication remains unsupported.\n\nNot delivered: artifacts/DESIGN.md, artifacts/browser-checks.json, artifacts/delivery.json, artifacts/demo-desktop.png, artifacts/demo-mobile.png, artifacts/inspector-mobile.png, artifacts/interface-checks.json, artifacts/licenses/design-guidance.txt and 16 more. Under artifacts/, only this step's named outputs leave the machine.","treeHash":"f4606125421c343a034d9bdd8b84f3d74a2bd2b9","usage":{"cachedInputTokens":11297792,"inputTokens":178672,"model":"gpt-6-astra","outputTokens":118007,"runtime":"codex","turns":13,"wallClockMs":5503899}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"c0f339153549a92d","findings":[{"citation":"resolved","description":"Now: .app overrides its viewport height with min-height: 560px (540px below 600px wide). On a landscape phone, the world and absolute footer extend below the viewport; reaching the toolbar scrolls the header out of view.\nChange to: Remove the 560px minimum and the mobile 540px override so the app stays at 100dvh. Extend the existing short-height rules to keep the toolbar at the visible bottom, fit the welcome action above it by removing decorative copy/art at short heights, and keep panel content scrolling inside the available space.\nWhy: The brief explicitly requires a full-viewport world, compact toolbar and mobile layout. All primary navigation must remain reachable in that viewport.","line":118,"path":"web/src/styles.css","reproduction":"Width 667px, height 375px, Chromium: open /preview/ with fresh storage and scrollY=0. Measured .app and document scrollHeight are 560px, while innerHeight is 375px. The Explore local demo button is y=347.375–393.375 (18.375px below the screen), and .world-footer is y=460–560, entirely off-screen. Enter the demo, then return to scrollY=0: Observe/Residents/History/Visit/Tools remain below the fold. Scrolling down to those controls moves the header off-screen. Expected: the world and toolbar fit 667×375, with panels scrolling internally.","severity":"high","snippet":".app {\n  min-height: 100svh;\n  height: 100dvh;\n  min-height: 560px;\n  position: relative;\n  isolation: isolate;\n  overflow: hidden;\n}","title":"bug: the minimum canvas height pushes the toolbar off landscape phones"},{"citation":"resolved","description":"Now: The connection notice sits at top: 76px over the world heading, hiding the title during every connection failure; a first failed connection also incorrectly says a last world view is frozen.\nChange to: Reserve space for the existing notice below the header and move the heading/metrics below that row while it is present. When no snapshot has arrived, say “Cannot connect to the world. Retrying automatically.” Keep the frozen-view wording only for an existing world.\nWhy: Connection and retry states must remain readable and say only what the application knows; the brief requires visible connection status.","line":1651,"path":"web/src/styles.css","reproduction":"Width 390px, height 844px, Chromium: open /preview/ with no saved configuration; Settings → World service URL = http://127.0.0.1:48739 (no server listening), leave WebSocket URL blank → Connect to world. After the failed socket closes, .connection-notice spans y=76–130 while .world-heading spans y=82–144; “The clearing” is fully covered and the subtitle is cut by the notice. The visible message says “the last world view is frozen” although data-world-id is empty and the footer says “Static landscape preview”. Repeated at 320×700. Expected: readable title/status plus an honest initial-connection error.","severity":"medium","snippet":"  .connection-notice {\n    top: 76px;\n    font-size: var(--text-xs);\n    padding: 9px 12px;\n    gap: 8px;\n  }","title":"bug: connection failures cover the world title on phones"},{"citation":"resolved","description":"Now: VisitPanel discards the presence response and unconditionally sets placed=true. At the service’s 64-visitor limit, POST /api/visitor/presence returns HTTP 200 with {\"ok\":false}, yet the client announces a successful visit and enables Leave food; its refresh timer also treats every rejected refresh as success.\nChange to: Read and check the presence result in both action() and the refresh timer. For ok=false, clear placed, keep visitor actions disabled, and display “The world’s visitor spaces are full. Try again later.” Do not dispatch /api/visitor/action after a rejected placement.\nWhy: The authenticated visitor flow must reflect actual shared-world state; an unsuccessful placement must not be presented as a live visitor.","line":824,"path":"web/src/App.tsx","reproduction":"Width 390px, height 844px, Chromium; real delivered service with manual ticks and an allowed local client origin. Fill world.visitors with 64 distinct wallet addresses via World.visitorPresence (the documented limit in server/src/world.js:360), then connect and authenticate a different ephemeral test wallet in the browser. Visit → Place visitor at (28,28). Captured response: HTTP 200 {\"ok\":false}; server visitor count remains 64 and the authenticated address is absent. Actual UI: “Your visitor is in the world.” and Leave food is enabled. Expected: capacity error with no success message and disabled visitor actions. Clicking Leave food then returns not_present. This was reproduced against the actual HTTP service, not a mocked response.","severity":"medium","snippet":"      await connection.request(\"/api/visitor/presence\", { x, y }, true);\n      setPlaced(true);\n      if (type !== \"presence\")\n        await connection.request(\"/api/visitor/action\", { type }, true);","title":"bug: rejected visitor placement is displayed as a successful visit"},{"citation":"resolved","description":"Now: Before creature details arrive, detail is null, so the Learning tab displays “Learning disabled for this world” even when the connected world has learning enabled. The statement changes when the HTTP response arrives.\nChange to: Use state.world.learning for the world-level enabled/disabled statement; keep individual learning statistics in their loading state until detail arrives.\nWhy: Loading states must report only known facts, and learning is a central capability visitors are inspecting.","line":389,"path":"web/src/Panels.tsx","reproduction":"Width 390px, height 844px, Chromium: connect the real local service with the default learning=true. Delay /api/creatures/:id by 3,500ms (or use equivalent network throttling); Residents → first resident → Learning before the detail response arrives. Actual visible notice: “Learning disabled for this world. A small local learning model adjusts action preferences.” The real world/snapshot has learning=true. Once the response arrives it changes to “Learning from experience.” Expected: use the already-known world learning flag or show a loading message, never an invented disabled state.","severity":"low","snippet":"            {detail?.learning.enabled\n              ? \"Learning from experience\"\n              : \"Learning disabled for this world\"}\n            . A small local learning model adjusts action preferences.","title":"bug: the inspector says learning is disabled while details are loading"}],"hash":"9b6b77c89bf87ed7866a03e5e0bd8a6180bfb777bfad70c4a016e9f2b6806dde","nodeId":"cd123318-b42d-4694-b7ca-201a42493157","outcome":"completed","summary":"| Area | Result |\n|---|---|\n| Requirements, 68 groups | 63 met; 2 missing/incomplete; 0 faked; 2 after review; 1 needs requester |\n| Broken features | 4 findings: 1 high, 2 medium, 1 low |\n| First screen at 390px | Product and primary action visible |\n| taste@1 | 16/16 passed |\n| Copy | 3 misleading status messages |\n| Share card | Present; metadata complete |\n\nSaved verified findings with exact source snippets and reproductions in [.imd-findings.json](/root/.identitymd/work/f0d5f20d-3fa4-418d-855d-99e28f5c14e5/cd123318-b42d-4694-b7ca-201a42493157/.imd-findings.json).\n\n- **High — bug:** At 667×375, the forced 560px application height puts the entire toolbar below the screen.\n- **Medium — bug:** Connection errors cover the phone’s world title and incorrectly describe a frozen view before any world loads.\n- **Medium — bug:** At the 64-visitor limit, rejected placement still displays success and enables visitor actions.\n- **Low — bug:** The inspector reports learning disabled while creature details load.\n\nVerified TypeScript, 23 server tests, seven client tests, Chromium/WebKit interactions at 320/390/1440px, and nine accessibility scans with no WCAG A/AA violations. Implementation files remain unchanged. ARM64, Docker and the owner’s VPS were not independently exercised.\n\nStratoks is a shared creature world carried visually by an isometric green clearing and small yellow residents.\n\nThe coverage below groups related clauses. “Met” identifies implemented capability and evidence; the four defects above remain open.\n\n| Requirement | Status and evidence |\n|---|---|\n| “working shared-world web application and its VPS simulation service source code” | **Met** — `web/src/App.tsx`, `server/src/service.js`. |\n| “Publish the static browser client on IMD hosting and all source in one GitHub repository” | **After review** — `dist/`, `docs/delivery.json`. |\n| “Deliver software, not a report” | **Met** — executable client export and server source. |\n| “No tokens, NFTs, contracts, pools or payments” | **Met** — signature-only wallet flow; no payment implementation. |\n| “IMD hosts only the static client” | **Met** — `dist/` separated from `deploy/`. |\n| “server as source, Docker Compose and installation instructions” | **Met** — `server/`, `deploy/docker-compose.yml`, `deploy/INSTALL.md`. |\n| “the owner will install it on their own VPS” | **Needs the requester** — installation, DNS/TLS, origins, developer wallets and service URLs. |\n| “Do not request server access” | **Met** — owner-operated installation instructions. |\n| “Ubuntu ARM64, 2 shared vCPUs, 4 GB RAM, 40 GB SSD” | **Met as a source target** — Dockerfile, Compose and installation documentation; target execution remains untested. |\n| “configurable HTTPS/WSS service URLs” | **Met** — Settings and `web/src/service.ts`. |\n| “Until configured, show ‘World server not connected’, never fabricated live data” | **Met** — unconfigured screen, empty configuration and illustrative terrain label. |\n| “clearly labeled local demo/test mode” | **Met** — demo labels and `web/src/demo.worker.ts`. |\n| “One authoritative persistent server simulation…continues without browsers connected” | **Met** — `server/src/service.js`; shared-client tests. |\n| “Nobody owns creatures” | **Met** — world schema and client help. |\n| “24 Stratoks as a configurable initial seed, not a population cap” | **Met** — `server/src/config.js`, `World.create()`. |\n| “Never reseed on restart” | **Met** — snapshot loading and restart tests. |\n| Store identity, age, hunger, energy, health, personality, relationships, experiences and learned state | **Met** — `World.toState()`, `server/src/store.js`. |\n| Autonomous feeding, resting, gathering and staged building with resource/work costs | **Met** — `server/src/actions.js`, renderer, simulation tests. |\n| Adult pair bonds and reproduction gated by food, health and shelter | **Met** — action eligibility and simulation tests. |\n| Offspring growth, reproduction costs and recovery periods |","treeHash":null,"usage":{"cachedInputTokens":9224064,"inputTokens":218409,"model":"gpt-6.1-sol","outputTokens":43587,"runtime":"codex","turns":10,"wallClockMs":1714286}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"1a4b9100252202019b8652abdcf94094ab5f6139dd5b0a1bed5248e55f1bd065","verifiedTreeHash":"54be51d134b3f8fd925343df4c67495e82c9f872","verifierVersion":"0.1.0+ea9ee562"},{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"5b26f6c79fa9af84d095ed69428077832cd63f7859df32cc4463593cced4c5f8","verifiedTreeHash":"4946b74bcfbf64f5bf0c80e6eb133a67ce4e8402","verifierVersion":"0.1.0+ea9ee562"},{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"87f7405220b0423d07ea32dab860e9cc241a126850f265e300c08c0818948196","verifiedTreeHash":"f4606125421c343a034d9bdd8b84f3d74a2bd2b9","verifierVersion":"0.1.0+ea9ee562"}]}