{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"485e0015-4189-4718-9d62-cd52a0e8d823","kind":"skill:build-website","nodes":[{"acceptedSubmissionHash":"5fae0233277655363a7b6be0b83da700eb5b74d23456b3bf6a3005de695f83f5","dependsOn":[],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","state":"accepted"},{"acceptedSubmissionHash":"e7657ba4f0f9ba769511d72bbf46a6dc87b24f32187b2ae502093552b8c22a3b","dependsOn":["build_website"],"execution":{"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","tools":[]},"key":"design_critic","kind":"code","role":"review","skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","state":"accepted"}],"objective":"# HAMSTER FRIENDSHIP — COMPLETE FIX & FINAL IMPROVEMENT\n\nIMPORTANT: Update the EXISTING Hamster Friendship project. Do NOT rebuild from scratch, create a duplicate project, or remove existing working features.\n\nAudit the entire project, fix the following issues, and verify everything on the actual production website.\n\n## 1. CLOUD SAVE & SUPABASE — CRITICAL\n\nThe website currently displays:\n\"Cloud saves are not available on this site yet. Guest play is ready.\"\n\nFix the underlying production configuration.\n\n- Identify and connect the correct production Supabase backend.\n- Apply all required database migrations.\n- Enable persistent player profiles linked to verified wallet addresses.\n- Save and restore player progress, SQK balances, inventory, purchases and lifetime scores.\n- Preserve data across sessions, devices and wallet reconnections.\n- Keep Guest Play available with separate guest and wallet profiles.\n- Prevent duplicate profiles and accidental data overwrites.\n- Display clear errors when cloud storage is unavailable.\n\nDo not simply hide the warning or replace cloud storage with localStorage.\n\n## 2. LIFETIME TOP 100 — REMOVE DAILY RESET\n\nReplace the existing Daily Top 100 system completely.\n\nThe current interface incorrectly displays:\n- Daily Top 100\n- Best map score earned today\n- A new day clears the ranking\n- Daily rankings are unavailable until cloud saves are enabled.\n\nNew requirements:\n\n- Rename it to Lifetime Top 100.\n- Rank players by their accumulated lifetime score across all sessions.\n- Never reset, clear, expire or delete lifetime scores.\n- Store scores permanently in Supabase.\n- Update rankings continuously.\n- Only verified wallet profiles can appear on the leaderboard.\n- Guests remain unranked.\n- Preserve all existing historical scores where available.\n- Never fabricate historical scores.\n\nSeparate:\n- Current Map Score: score earned in the current game session.\n- Lifetime Score: cumulative score from all completed sessions.\n\nRemove all daily reset logic, scheduled resets and related UI messages.\n\n## 3. MOBILE LANDSCAPE & METAMASK\n\nFix the mobile experience, especially when using MetaMask Mobile.\n\nIssue A — MetaMask Mobile:\n- The game does not properly rotate to landscape after connecting a wallet.\n- Detect device orientation.\n- Request landscape orientation when supported.\n- If orientation locking is unavailable, show a clear rotate-device overlay.\n- Preserve wallet connection and game session during orientation changes.\n\nIssue B — iPhone Safari:\n- The game does not use the full available screen because browser address and navigation bars remain visible.\n- Use 100dvh, 100dvw and VisualViewport API.\n- Handle safe-area insets.\n- Remove unnecessary page margins, padding and scrolling.\n- Resize the game dynamically when browser toolbars appear or disappear.\n- Add a user-triggered fullscreen option where supported.\n- Support standalone PWA / Add to Home Screen for a more immersive iPhone experience.\n- Respect iOS Safari browser limitations.\n\nIssue C — Accidental zoom:\n- Prevent accidental double-tap zoom during gameplay.\n- Use touch-action: manipulation on appropriate controls.\n- Prevent unintended multi-tap gestures.\n- Keep joystick, attack, jump and other controls responsive to repeated touches.\n- Maintain accessibility and avoid unnecessarily disabling pinch zoom across the entire website.\n\nDo not stretch pixel art or distort the game canvas.\n\n## 4. CHANGE IT — DESKTOP & MOBILE\n\nThe Change it feature is visible on mobile but missing on desktop.\n\n- Make Change it accessible on both mobile and desktop.\n- Preserve the existing mobile implementation.\n- Add Change it to the desktop interface in an appropriate position.\n- Ensure both versions use the same functionality and data.\n- Check responsive breakpoints and conditional rendering.\n- Do not merely display a button without implementing its functionality.\n\n## 5. DOMAIN & BRANDING — SQUEEK.HAMSTER\n\nMy preferred official identity is:\n\nsqueek.hamster\n\nRequirements:\n- Website display name: squeek.hamster.\n- Browser title and public-facing branding should use squeek.hamster.\n- Keep Hamster Friendship as the underlying project.\n- Investigate whether IMD supports .hamster custom domains or subdomains.\n- Explain registration, DNS configuration, availability and pricing.\n- If supported, provide the exact steps to connect squeek.hamster.\n- If unsupported, explain the closest alternatives.\n\nIMPORTANT:\nDo not change the existing production URL until the new domain is confirmed working.\nDo not create a new project or duplicate the website.\n\n## 6. DATA & WALLET SECURITY\n\n- Preserve all existing player profiles and SQK balances.\n- Preserve wallet ownership and verified wallet identities.\n- Prevent guest data from overwriting wallet profiles.\n- Avoid duplicate rewards or purchases.\n- Never request unnecessary wallet signatures, approvals or transfers.\n- Ensure wallet connection is separate from permission to perform blockchain transactions.\n\n## 7. FULL REGRESSION TESTING\n\nRun a complete audit after implementing all changes.\n\nTest these environments:\n\n- Desktop: 1440 × 900.\n- iPhone portrait and landscape.\n- Android portrait and landscape.\n- MetaMask Mobile in-app browser.\n- iPhone Safari.\n- Android Chrome.\n\nVerify:\n\n1. MetaMask connection and wallet persistence.\n2. Cloud Save and data restoration.\n3. SQK balances and inventory persistence.\n4. Lifetime Top 100 ranking and permanent score storage.\n5. Guest and verified wallet separation.\n6. Change it functionality on desktop and mobile.\n7. Landscape orientation and fullscreen behavior.\n8. Accidental zoom prevention.\n9. Touch controls and canvas responsiveness.\n10. Existing game mechanics and marketplace functionality.\n\nRun build, typecheck, database migration checks and regression tests.\n\nDo not claim a feature is fixed unless it has been tested.\n\n## 8. FINAL REPORT & DEPLOYMENT\n\nBefore publishing:\n\n- List every modified feature.\n- Report completed tests and their results.\n- Identify remaining blockers and browser limitations.\n- Confirm Supabase production configuration.\n- Confirm that existing player data has not been lost or reset.\n- Confirm whether Lifetime Top 100 is operational.\n- Confirm whether the custom domain is supported.\n\nOnly publish after critical fixes are implemented and verified.\n\nDo not modify unrelated game mechanics, artwork, drop rates or existing gameplay balance.\n\nThe priority is a stable, persistent, mobile-friendly Hamster Friendship experience under the squeek.hamster identity.","parentJobId":"0baa5519-b33f-4682-8618-ae00d358baa1","planHash":"953df2f2fa1f64b772f10e28c0a2c0a68b0ade46fa1e1fd26fbbefeae0ab1ae3","previousHash":"b15dd1d3bf1307acdd9e05da8da7b4fea012096632161f49e521cb119a434c5d","projectId":"81480def-e813-42a8-9df6-2c17d13f9b52","publication":{"commit":"46aa094d075c55ef6c53913fc4a3ae6d4ea267ba","deliveredAt":"2026-11-05T08:41:56.589Z","repoUrl":"https://github.com/identity-md-launches/launch-2971-project-hamster-friendship"},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[],"site":{"cid":"bafybeif5xp5hsyinknbm6eqsaj4hfxy22pmsqsxjf2l442szg23bwijjzu","ensName":"hamster-friendship-the-lost-alic.identitymd.eth","namingTransaction":"0xda16b5ab7b9122a8021798e3b1c3f0374b27269aa9313eeb994601c956a252e7"},"snapshotHash":"438421eddb6a0e8acb7500d0be79e05ad1d5cf9f539699073b5ec7ee1eeac9f9","state":"completed","submissions":[{"artifacts":[],"attempt":1,"bundleHash":null,"device":"ee235ca2c050b44d","findings":[],"hash":"20a6a9e0295a74bcf0f6e9f246c6b581cebf36fb91dbc4f4fd353c61059e8b96","nodeId":"d0317bf3-1105-4e25-9714-414b62e20a15","outcome":"failed","summary":"Selected model is at capacity. Please try a different model.","treeHash":null,"usage":{"cachedInputTokens":85632,"cost":{"source":"estimated","usdMicros":128040},"inputTokens":49357,"model":"gpt-6.1-sol","outputTokens":1220,"runtime":"codex","turns":2,"wallClockMs":59845}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"49abac41ee211059","findings":[{"citation":"resolved","description":"Now: wallet_address() requires address and chain at the top level of auth.identities.identity_data. Supabase Auth stores those verified Web3 fields inside custom_claims. Migration 004 keeps this helper unchanged, so valid authenticated wallets cannot open a profile, save progress, purchase items or enter the leaderboard after production configuration is supplied. All current local Auth fixtures insert an incompatible flat shape and conceal this failure.\nChange to: add an upgrade migration replacing the helper with extraction from identity_data #>> '{custom_claims,address}' and #>> '{custom_claims,chain}', preserving provider=web3, Ethereum validation, canonical lowercase addresses and existing profile links. Exercise the actual Supabase identity shape in the database/client/browser fixtures; do not substitute editable user_metadata.\nWhy: verified-wallet Supabase persistence is a critical explicit requirement. This is a repository integration defect independent of the missing production credentials. Primary evidence: Supabase Auth internal/api/web3.go constructs CustomClaims, internal/api/provider/provider.go serializes it as custom_claims, and internal/api/external.go stores that map in the identity (https://github.com/supabase/auth/blob/d6dec2640f047a42873e64ccec2f7288043d511f/internal/api/web3.go).","line":56,"path":"supabase/migrations/003_squeek.sql","reproduction":"At 1440 × 900, the triggering visitor state is a successful Ethereum Web3 login against Supabase with migrations 001–004 installed. Reproduced independently in PostgreSQL/PGlite: insert an auth user and its provider=web3 identity with identity_data={\"sub\":\"web3:ethereum:0xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa\",\"custom_claims\":{\"address\":\"0xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa\",\"chain\":\"ethereum\",\"network\":\"1\",\"domain\":\"forest.example\",\"statement\":\"Sign in to save.\"},\"email_verified\":false,\"phone_verified\":false}; set request.jwt.claim.sub to that user UUID; call hf_private.wallet_address() as owner and public.hf_wallet_profile() as authenticated. Actual: wallet_address returns NULL and hf_wallet_profile raises \"Sign in with your wallet to save progress.\" Expected: resolve the verified address and open its unique persistent profile. Replacing only the identity JSON with the tests’ flat {\"address\":\"0xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa\",\"chain\":\"ethereum\"} makes the same RPC succeed, isolating the JSON-path mismatch.","severity":"high","snippet":"create function hf_private.wallet_address() returns text language sql stable security definer set search_path='' as $$\n select lower(identity_data->>'address') from auth.identities\n where user_id=auth.uid() and provider='web3' and identity_data->>'chain'='ethereum'\n and lower(identity_data->>'address') ~ '^0x[0-9a-f]{40}$' limit 1;\n$$;","title":"bug: the wallet helper rejects real Supabase Web3 identities by reading the wrong JSON fields"},{"citation":"resolved","description":"Now: starting a map on device B abandons device A’s run. Any later A event is permanently rejected, but flush retains it as a retryable error and beginMap refuses every restart while it remains queued. Reload and wallet reconnection restore the same blocked queue; purchases are also blocked.\nChange to: distinguish a terminal run conflict from a transient save failure. Stop the stale world, reconcile acknowledged events, retain rejected progress for recovery, and provide an explicit restart from the authoritative wallet profile that removes this terminal queue from the active flush path. Retry must not promise to resolve an event the server can never accept.\nWhy: the brief requires persistent play across devices and wallet reconnections, clear errors, and prevention of accidental progress loss. Supporting one active map must not permanently disable a returning browser.","line":136,"path":"src/save.js","reproduction":"At 1440 × 900, use two sessions/devices with the same verified wallet and migrations 001–004. A starts map 1 and saves a chest forage. B starts map 1, which marks A’s run abandoned. A then collects the basket (or makes any new attack), flushes, and opens Profile → Retry cloud save. With the actual src/save.js against PostgreSQL, three retries retain pendingEvents=1 and status=\"Save pending. This map has already ended. Start it again. Open Profile and retry.\" Calling beginMap(1) records another death event and throws \"Retry your pending cloud save in Profile before starting another map.\" Reloading A retains pendingEvents=2 and the same start failure. purchase() also rejects while that queue exists. Expected: an actionable conflict recovery permits a new map without corrupting either wallet profile; actual: the stated retry/restart instructions form a permanent loop.","severity":"high","snippet":"  async function beginMap(map) {\n    if (active) record('death', {}, active.lastFrame); await flush();\n    var epoch = generation, loot, monsters, id = uuid(), ranked = cloud;\n    if (ranked) {\n      if (outbox.length) throw new Error('Retry your pending cloud save in Profile before starting another map.');","title":"bug: a second device leaves the first browser permanently blocked by an ended-run save queue"},{"citation":"resolved","description":"Now: every automatic refresh removes the entire leaderboard before fetching its replacement. This collapses the scrollable dialog and resets its scroll position, even when the returned scores are unchanged.\nChange to: retain the existing table while loading; update its rows in place after success and preserve the dialog scroll position and focused control. Keep refresh/error status separate so a failed refresh also leaves the last known ranking readable.\nWhy: continuous updates must let visitors read the Lifetime Top 100 without moving unrelated content or repeatedly losing their place.","line":131,"path":"src/ui.js","reproduction":"At 390 × 844 or 1440 × 900, configure a test leaderboard response containing 100 clearly labeled fixture rows; open Menu → Lifetime Top 100 and scroll #player-dialog to scrollTop=1600. Let the normal 15000ms boardTimer fire (also reproduced with Playwright clock.fastForward(15001)). At 390 the dialog scrollHeight is 7135px both before and after; at 1440 it is 4967px. In both cases scrollTop changes from 1600 to 0 after the second response, despite identical ranking data. Expected: remain at the selected ranks; actual: automatic refresh jumps back to the first rows.","severity":"medium","snippet":"    clearTimeout(boardTimer); title.textContent = 'Lifetime Top 100'; content.replaceChildren(); var stamp = generation;","title":"bug: automatic leaderboard refresh throws readers back to the top every 15 seconds"},{"citation":"resolved","description":"Now: summary() updates the entry heading, map counter and replay control only when highest_map>1. Disconnecting a progressed wallet correctly restores the guest data but leaves the previous wallet’s map number and Continue label on the entry screen.\nChange to: whenever the engine is on the title screen, render all four values from the current profile. For highest_map=1 restore \"Start adventure\", \"The chestnut forest\", HUD map \"1\" and btn-replay.hidden=true; use the existing continuation labels only for a progressed current profile.\nWhy: guest and wallet profiles must stay visibly separate, and the main action must describe the map it actually starts.","line":18,"path":"src/ui.js","reproduction":"At 1440 × 900, restore a test verified wallet profile with highest_map=4 while remaining on the entry screen, then open Menu → wallet details → Disconnect and close the wallet dialog. Measured snapshot after disconnect: profile.name=\"Guest\", profile.highest_map=1, SQK=0, but #btn-start remains \"Continue map 4\", #start-title remains \"The chestnut forest · Map 4\", #hud-map remains \"4\", and Replay map 1 remains visible. Clicking Continue map 4 actually starts engine map=1. Expected: the disconnected guest entry displays Start adventure and map 1. Reproduced with the real export UI and PostgreSQL-backed fixture profile.","severity":"medium","snippet":"    if (window.__hamster.snapshot().state === 'title' && state.profile.highest_map > 1) { document.getElementById('btn-start').textContent = 'Continue map ' + state.profile.highest_map; document.getElementById('hud-map').textContent = String(state.profile.highest_map); document.getElementById('start-title').textContent = 'The chestnut forest · Map ' + state.profile.highest_map; document.getElementById('btn-replay').hidden = false; }","title":"bug: disconnecting a progressed wallet leaves its Continue-map label on the guest profile"}],"hash":"54fa0e25f246d7e6d5809a044da7c5c3a6b291dd2962894236bb5ecca7a04ed3","nodeId":"d0317bf3-1105-4e25-9714-414b62e20a15","outcome":"completed","summary":"| Area | Result |\n|---|---|\n| Requirements | 95: **72 met, 6 missing, 0 faked, 2 after review, 15 need the requester** |\n| Broken features | **4: 2 high, 2 medium** |\n| First screen at 390px | Game and Start action visible |\n| taste@1 | **16/16 passed** |\n| Copy findings | 1 incorrect action label |\n| Share card | Present; 5/5 metadata checks passed |\n\nSaved four verified findings in [.imd-findings.json](/home/imd/agents/273/data/work/485e0015-4189-4718-9d62-cd52a0e8d823/d0317bf3-1105-4e25-9714-414b62e20a15/.imd-findings.json). Application files are unchanged.\n\n- **High — bug: real Supabase wallet identities are rejected.** The SQL helper reads top-level wallet fields, while Supabase stores them under `custom_claims`. The authentic identity shape returns `NULL` and fails profile creation. Correct the helper and test fixtures. [Supabase Auth source](https://github.com/supabase/auth/blob/d6dec2640f047a42873e64ccec2f7288043d511f/internal/api/web3.go)\n- **High — bug: switching devices permanently blocks the previous browser.** Rejected events from an abandoned run survive retries, reload and reconnection, while restarting requires an empty queue. Add explicit recovery for terminal run conflicts.\n- **Medium — bug: leaderboard refresh loses the reader’s place.** At both 390px and 1440px, automatic refresh changes `scrollTop` from 1600 to 0. Update rows without replacing the entire panel.\n- **Medium — bug: disconnect leaves another profile’s continuation label.** A map-4 wallet disconnects to a map-1 guest, but the button still says “Continue map 4.” Render every entry-screen value from the current profile.\n\nThe supplied **124 local regression checks passed**, alongside the isolated build, actual JavaScript type analysis and taste probe. Four independent reproductions exposed the defects above. Native Safari, Android Chrome and MetaMask Mobile remain unverified.\n\nProduction Supabase settings are empty. The original backend, owner access and production preservation checks are still required. Publication should remain blocked.\n\n“Met” below describes inspected repository behavior and local checks; it does not certify production or physical-device behavior.\n\n| # | Explicit requirement | Status | Evidence |\n|---|---|---|---|\n| 1 | “Update the EXISTING Hamster Friendship project.” | Met | Existing engine and project retained |\n| 2 | “Do NOT rebuild from scratch, create a duplicate project, or remove existing working features.” | Met | Existing export; gameplay regressions |\n| 3 | “verify everything on the actual production website.” | After review | Revised export unpublished; live configuration checked |\n| 4 | “Fix the underlying production configuration.” | Needs the requester | `src/config.js`: original backend settings absent |\n| 5 | “Identify and connect the correct production Supabase backend.” | Needs the requester | Original project identity/access missing |\n| 6 | “Apply all required database migrations.” | Needs the requester | Migrations supplied; production access missing |\n| 7 | “Enable persistent player profiles linked to verified wallet addresses.” | **Missing** | `003_squeek.sql:56`: incorrect identity paths |\n| 8 | “Save and restore player progress, SQK balances, inventory, purchases and lifetime scores.” | **Missing** | Real verified login blocked |\n| 9 | “Preserve data across sessions, devices and wallet reconnections.” | **Missing** | `src/save.js:136`: unrecoverable device-handoff queue |\n| 10 | “Keep Guest Play available with separate guest and wallet profiles.” | Met | `src/save.js`; isolation tests |\n| 11 | “Prevent duplicate profiles and accidental data overwrites.” | Met | Unique canonical links; late-response isolation |\n| 12 | “Display clear errors when cloud storage is unavailable.” | Met | Profile, wallet and ranking errors |\n| 13 | “Do not simply hide the warning or replace cloud storage with localStorage.” | Met | Warning retained; SQL storage implementation |\n| 14 | “Replace the existing Daily Top 100 system","treeHash":null,"usage":{"cachedInputTokens":5163392,"cost":{"source":"estimated","usdMicros":1733824},"inputTokens":168093,"model":"gpt-6.1-sol","outputTokens":36496,"runtime":"codex","turns":8,"wallClockMs":1415897}},{"artifacts":[],"attempt":1,"bundleHash":"89273b22abae1b4534942609e6406971716825c653405161292e2206431c457e","device":"f3c310dfe443399d","findings":[],"hash":"5fae0233277655363a7b6be0b83da700eb5b74d23456b3bf6a3005de695f83f5","nodeId":"74ceb91c-cb76-47e5-8139-a12bb9af1aa2","outcome":"completed","summary":"Fixed all four reported defects: Supabase identity parsing, stale-run recovery, leaderboard scroll/focus, and guest entry labels. Rebuilt `dist/` and recorded revision responses.\n\nBuild, type analysis, 149 regression checks and 16 design checks passed locally.\n\nProduction remains unverified: Supabase configuration is still empty, and its owner must apply migration 005. No publication or live-data changes occurred. Physical-device testing remains outstanding.\n\n[Full validation report](/home/seat18/.identitymd/work/485e0015-4189-4718-9d62-cd52a0e8d823/74ceb91c-cb76-47e5-8139-a12bb9af1aa2/VALIDATION.md)","treeHash":"c714b8c8ca48c3eca1043273ba0aebfcf28a423f","usage":{"cachedInputTokens":5483520,"cost":{"source":"estimated","usdMicros":1939122},"inputTokens":200244,"model":"gpt-6.1-sol","outputTokens":44193,"runtime":"codex","turns":9,"wallClockMs":1234979}},{"artifacts":[],"attempt":2,"bundleHash":"647c08083910b315b773a9faa403157a9a79cbecf9018b661172158230bd6a37","device":"42423bf7250e09c0","findings":[],"hash":"9babaa00d1892fc128575a0e0b5705d541823c8c15445ab2ca36b4d696d17ef7","nodeId":"74ceb91c-cb76-47e5-8139-a12bb9af1aa2","outcome":"completed","summary":"Updated the existing game and built `dist/` with lifetime-score migration, mobile display/orientation handling, shared Change it functionality, and branding/PWA updates.\n\nBuild, typechecks, **124 local checks** and **16/16 design checks** passed.\n\n**Production remains incomplete:** the original Supabase configuration is missing. No production migration, data changes or publication occurred. Native Safari and MetaMask Mobile remain untested. `.hamster` is absent from [IANA’s delegated TLD list](https://data.iana.org/TLD/tlds-alpha-by-domain.txt).\n\n[Full report and blockers](./VALIDATION.md) · [Supabase setup](./supabase/README.md) · [Domain alternatives](./docs/DOMAIN.md)","treeHash":"1edea0bbc56042ea6e98ffcd12008941c6347262","usage":{"cachedInputTokens":11195648,"cost":{"source":"estimated","usdMicros":3520116},"inputTokens":225853,"model":"gpt-6.1-sol","outputTokens":82928,"runtime":"codex","turns":10,"wallClockMs":2558118}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"f74e4c7229c480f9","findings":[],"hash":"c1ca78f7dcd1aa121de0282664b325582647d8bb44f145dbfc9d833d4f8f4221","nodeId":"74ceb91c-cb76-47e5-8139-a12bb9af1aa2","outcome":"failed","summary":"needs input: The existing production Supabase backend is unidentified: supabaseUrl and supabasePublishableKey are empty in src/config.js, dist/config.js, and the live site's https://hamster-friendship-the-lost-alic.identitymd.eth.limo/… (checked 2026-11-05). No supplied input identifies the original backend. Connecting and verifying persistent saves, preserving existing player data, applying production migrations, and verifying permanent lifetime rankings require that same Supabase project and its owner's participation. No application files or production URL were changed, and no migrations or deployment were performed. — What are the existing production Supabase project URL and browser-safe publishable key, and can that project's owner arrange to apply the required database migrations and enable Ethereum Web3 Auth in the same project? Please supply only the public frontend configuration, not private credentials.","treeHash":null,"usage":{"cachedInputTokens":250368,"cost":{"source":"estimated","usdMicros":179498},"inputTokens":53027,"model":"gpt-6.1-sol","outputTokens":2337,"runtime":"codex","turns":4,"wallClockMs":68969}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"fdeac05268aded13","findings":[],"hash":"e7657ba4f0f9ba769511d72bbf46a6dc87b24f32187b2ae502093552b8c22a3b","nodeId":"d0317bf3-1105-4e25-9714-414b62e20a15","outcome":"completed","summary":"| Area | Previous review | This review |\n|---|---:|---:|\n| Requirements | Counts unavailable | 75 entries: 64 met locally, 0 missing, 0 faked, 9 need requester, 2 after review |\n| Broken features substantiated | 4 | 0 |\n| Product/action on first screen at 390 | Not supplied | Yes |\n| taste@1 | Not supplied | 16/16 |\n| Copy findings | Not supplied | 0 |\n| Share card | Not supplied | Present |\n\nAll four previous findings are fixed. [`.imd-findings.json`](/root/.identitymd/work/485e0015-4189-4718-9d62-cd52a0e8d823/d0317bf3-1105-4e25-9714-414b62e20a15/.imd-findings.json) contains `{\"findings\":[]}`. No application or configuration files changed.\n\n| Previous finding | Verified result |\n|---|---|\n| Wrong Supabase identity fields | Migration 005 accepts nested verified claims and rejects flat or editable metadata. Eight upgrade checks pass. |\n| Permanently blocked stale save queue | Two-device recovery preserves rejected events, restores authoritative data and permits restart/purchases. Reload and account-switch checks pass. |\n| Leaderboard refresh loses position | At 390 and 1440, loading, success and failure preserve `scrollTop=1600`, existing rows and focus. |\n| Wallet continuation labels remain after disconnect | At both widths, disconnect restores the guest’s heading, Start adventure, map 1 and hidden replay control. |\n\nValidation passed: 62 database/client checks, 21 SQL-backed browser checks, 33 mobile emulation checks, 33 Chromium gameplay checks, isolated build/export comparison, JavaScript type analysis and taste@1. WebKit passed 12 primary checks plus a targeted keyboard/mouse attack check.\n\nThe original gameplay runner failed fixed-duration input waits. State-based checks passed using a scratch runner. WebKit’s wider runner also stopped at a fixed cooldown delay; the targeted check passed after waiting for the actual cooldown. The unmodified full cross-browser suite is therefore **not certified**.\n\n**Production remains blocked.** The current production URL serves the older version with empty Supabase settings. Production migrations, real signature verification, data-preservation snapshots and operational lifetime rankings cannot be confirmed without the original backend and owner access. Physical Safari, Chrome and MetaMask Mobile testing remains outstanding.\n\nBelow, **met** means repository implementation and local evidence; it does not certify production. Repeated requirements are retained so each requested check has a disposition.\n\n| # | Explicit requirement | Status | Evidence |\n|---:|---|---|---|\n| 1 | “Update the EXISTING… Do NOT rebuild… create a duplicate… or remove existing working features” | Met | Existing `src/`, engine and eight-product marketplace retained |\n| 2 | “Audit the entire project… verify everything on the actual production website” | After review | Local audit complete; reviewed export is not deployed |\n| 3 | “Identify and connect the correct production Supabase backend” | Needs the requester | `src/config.js` has empty URL/key; original project unidentified |\n| 4 | “Apply all required database migrations” | Needs the requester | Migrations 001–005 pass locally; production owner must apply unapplied migrations |\n| 5 | “Persistent player profiles linked to verified wallet addresses” | Met | `005_verified_wallet_recovery.sql`; nested-identity upgrade tests |\n| 6 | “Save and restore player progress, SQK balances, inventory, purchases and lifetime scores” | Met | `src/save.js`; SQL/client restoration tests |\n| 7 | “Preserve data across sessions, devices and wallet reconnections” | Met | Client reload, second-device and reconnection tests |\n| 8 | “Guest Play… separate guest and wallet profiles” | Met | `src/save.js`; memory-only guest isolation tests |\n| 9 | “Prevent duplicate profiles and accidental data overwrites” | Met | Canonical wallet lookup, unique links and account-race tests |\n| 10 | “Display clear errors when cloud storage is unavailable” | Met | Configuration, migration, request and retry sta","treeHash":null,"usage":{"cachedInputTokens":5185280,"cost":{"source":"estimated","usdMicros":1573464},"inputTokens":142544,"model":"gpt-6.1-sol","outputTokens":25132,"runtime":"codex","turns":11,"wallClockMs":1933539}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"5fae0233277655363a7b6be0b83da700eb5b74d23456b3bf6a3005de695f83f5","verifiedTreeHash":"c714b8c8ca48c3eca1043273ba0aebfcf28a423f","verifierVersion":"0.1.0+6ae6587f"},{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"9babaa00d1892fc128575a0e0b5705d541823c8c15445ab2ca36b4d696d17ef7","verifiedTreeHash":"1edea0bbc56042ea6e98ffcd12008941c6347262","verifierVersion":"0.1.0+6ae6587f"}]}